Y'shtola has been an annoying Mary Sue since the beginning but you used to get eviscerated and then roasted over an open flame for saying so until this expansion.
Y'shtola has been an annoying Mary Sue since the beginning but you used to get eviscerated and then roasted over an open flame for saying so until this expansion.
Graha is my least favorite. He was a good character in SHB but in EW, they changed how the character acts and it sucks. The only thing he did in EW that was reminiscent to his SHB self (SPOILER) is when he learns and saves everyone with the levitate spell.
Otherwise, he's essentially a child now.
I liked Y'shtola up until that scene in Rak'tikka. Exploiting forbidden magic just to escape Ran'jit? Really?
Then again, the idea that Ran'jit justified using Flow doesn't sit right with me, either. He never really felt like he earned the level of threat he was treated as. Probably my least favorite part of Shadowbringers.
You're the main character of the video game, of course you're gonna be a mary sue. But the PLAYER WoL isn't required for the story, you're more just an observer. There are multiple other WoLs out there -- if anything, you're less special because of that fact.
bro she almost-dies like 500 times but gets revived, nobody in-game truly dislikes her and her "oopsie-daisy i made a f*cksywhuspy"'s involves her falling up rather than down. urianger, thancred, the twins and tataru all show flaws at various points but her biggest flaw is a thirst for knowledge which could've been played up during the end of EW but when she got asked by the aliens if she'd keep going after said knowledge it ended up being yet another "falling up" moment where everything turned out OK in the end anyway.
Last edited by Denji; 09-08-2023 at 12:41 AM.
That's not how the story works. Our WoL is the WoL. The Chosen one, blah blah. Storywise we summon help of the other people who help us by the end of the game from our shard. Our character is always front and center and pivotal to anything happening around us. The WoL is required for the story. They are often the sole impetus of the story moving along at all.You're the main character of the video game, of course you're gonna be a mary sue. But the PLAYER WoL isn't required for the story, you're more just an observer. There are multiple other WoLs out there -- if anything, you're less special because of that fact.
bro she almost-dies like 500 times but gets revived, nobody in-game truly dislikes her and her "oopsie-daisy i made a f*cksywhuspy"'s involve her falling up rather than down. urianger, thancred, the twins and tataru all show flaws at various points but her biggest flaw is a thirst for knowledge which could've been played up during the end of EW but when she got asked by the aliens if she'd keep going after said knowledge it ended up being yet another "falling up" moment where everything turned out OK in the end anyway.
Being the MC doesn't mean we have to be written as the WoL is - uniquely great and amazing at pretty much everything they put their mind to with in a lot of situations, little effort. It's especially bad in job quests where we pretty much always surprass our masters who spent lifetimes in training in a relatively brief period of time.
but if your WoL wasn't there, it wouldn't matter because another WoL would just take their place. you're a placeholder for mr. generic man shown in the intros/commercials/trailers. none of your options matter, none of your decisions matter. the DRK quest literally pokes fun of this fact.That's not how the story works. Our WoL is the WoL. Storywise we summon help of the other people who help us by the end of the game from our shard. Our character is always front and center and pivotal to anything happening around us. The WoL is required for the story. They are often the sole impetus of the story moving along at all.
Being the MC doesn't mean we have to be written as the WoL is - uniquely great and amazing at pretty much everything they put their mind to with in a lot of situations, little effort. It's especially bad in job quests where we pretty much always surprass our masters who spent lifetimes in training in a relatively brief period of time.
you could argue "but azem" but that's just plot convenience to explain the duty finder.
Narratively, if us as the WoL fell, the time frame means it's unlikely another could step in for your place. The missions would fail at any point your WoL perished. A lot of what happens is time-sensitive.but if your WoL wasn't there, it wouldn't matter because another WoL would just take their place. you're a placeholder for mr. generic man shown in the intros/commercials/trailers. none of your options matter, none of your decisions matter. the DRK quest literally pokes fun of this fact.
you could argue "but azem" but that's just plot convenience to explain the duty finder.
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