Quote Originally Posted by Saraide View Post
It's not quite as simplistic as that and I think relic content is a good place to illustrate that. Some people very dearly wish for the giant checklist style of relic to return, voiced in critical feedback over endwalker's relic approach. If they follow that feedback, does that make the game better? For that want this style of relic, yes. I prefer Endwalker's relic approach over the checklist stuff so for me it would make the game worse in that aspect.
The fact that relic weapons are easily obtainable is not really the issue (too much farming is not necessarily suitable), but there are certainly less unpleasant ways than with 1500 tomestones. The exploration and grind content doesn't necessarily need to be directly related to the relic, but one should be able to farm it as one of the possible steps, as long as this content provides diverse rewards for those who enjoy grind PvE exploration content. Bozja attempted to implement this concept, but it was poorly executed because some steps forced players to return to Bozja.

Of course, when I mention degradation, I'm not necessarily nitpicking about this type of content like relic weapons.

I'm generally referring to the changes that Endwalker has brought, such as jobs, difficulty, raids, etc. The patches are much poorer in terms of content and longevity compared to before,
mechanically, it's also too much easier for the casual content.

However, it's essential to emphasize the complete absence of PvE content that provides long-term engagement for players who like to farm during the 4.5 months of waiting time between major patches.