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  1. #5
    Player
    JellaW's Avatar
    Join Date
    Nov 2022
    Posts
    22
    Character
    Jellal Wilzuun
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Some interesting points, as Marco mentioned some issues come not from regular players engaging with Hunts freely as open game content, but from a few specific players choosing to grief others for whatever reason.
    A small, organized team of 2 or 3 players can now quickly kill ARR/HW S ranks before the dozens of people on the way arrive. If done repeatedly and on the entire DC, it can deny content to interested players. Particularly to PS4/HDD players, or people who moved away from the Limsa aetheryte for a second. This is not a hypothetical: it has happened.

    Some proposals like level sync, or HP buffs depending on the people in the map, not only aim to combat the quick kills, but more importantly, to make the Hunt content more interesting. All A/S ranks reward uncapped tomes, and EW marks capped tomes too, making them always relevant. Even more so with the current EW relic system. Quick kills trivialize this. Making players actually fight the marks instead of killing it with tomahawks only would help balance this part of the game.

    Extra linkshell/cwls member slots are greatly needed, or at least being able to check when a member was last online. I can understand if making linkshells visible DC wide is complicated to code, but there is no excuse for the small number of member slots.

    On the issue of resets/minion resets, the comment above suggested reporting them. Currently on the Light DC, and I assume Chaos too, reports are completely useless. Some griefers have been reported by dozens of people for repeatedly resetting marks just before they are killed, or purposefully resetting minions, with witnesses, with no result whatsoever. So we would like some clarification by the GMs or SE on this. If repeated resets/minion resets are not against ToS, please say so and we can stop wasting everyone's time with reports. If they are against ToS, then why the inaction? The GMs have said they cannot act without proving the intention to grief, which seems fair on the surface. But if they can only prove intention through chat messages, then the griefer only needs to not say anything, and they are good. That's an absurd situation. If SE is, understandably, not willing to overpolice the game, it should at least be designed to minimize griefing.

    Anyway, we are always told to post suggestions like this on the official forums. At some point, we would like to see a response.
    (4)
    Last edited by JellaW; 09-03-2023 at 01:18 AM.