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  1. #1
    Player
    kyyninen_kirahvi's Avatar
    Join Date
    May 2022
    Posts
    85
    Character
    Sami'a Amriyo
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    Hm...somewhat, yes. Not sure that's exactly right, but it's a start.


    Why WHM or SGE? AST and SCH are already that, so why not have them perform that duty that they're already performing?


    Not really, no.

    Every Job will evolve to fit in with the combat system as it changes. If it doesn't change, then it's not really relevant. Evolve does not mean increase in complexity, though. It means shift to suit the environment.


    That's...questionable. I think a better way of saying it is SOME Jobs have to. Most of the Tanks don't need to use half their kit for most content, just like Healers, and a number of DPS have things in their kits they also don't need to use.

    If by "evolving existing abilities" means "adding effects" (for example, if Plenary Indulgence got a partywide 5% or 10% damage reduction effect for the 10 sec duration), then yes, I agree.[/hb]
    1. Explain. What am I not understanding? This still leaves things open.

    2. I disagree about AST and SCH but it doesn't really matter. It could also be a mystery 5th healer job. Just pure theoretical speech.

    3. Then I kind of don't understand where the problem is. Some times more complexity comes naturally, sometimes it's pushed. Imo, healers need a bit more to be enjoyable. Not my thing to say how much or how to increase it.

    4. DPS still have more incentives to at least try them. I admit I don't know anything about tanking (it's a role I detest).

    5. Not necessarily just adding effects but increasing potency and changing action name.

    I don't really like DPSing either, and honestly I have no desire to deal damage as healer. However, I feel now there are extremely limited measures to continue healer evolution unless Square changes their designs. Things don't need to be as hard as in HW time but I wish they'd go back a bit. Adding more heals is moot if there is no need to use the actions outside of hc content or when your party sucks extremely. A job that can only get engagement when your party sucks is bad design but too tight requrements will kill interest in the role as whole. It's a tightrope act that needs constant chekiing and tuning. Now it feels like Square isn't interested.

    The only healer I advocate for more DPS actions is sage. It was supposed to be the DPS healer, but isn't really working as such when most of it's efficient healing doesn't come from dealing damage.
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    Last edited by kyyninen_kirahvi; 08-27-2023 at 08:54 AM. Reason: points added