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  1. #1
    Player
    Zaene's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    110
    Character
    Liara Lothaire
    World
    Tonberry
    Main Class
    Monk Lv 90
    Well, as it stands I feel that what happened was as could be called a "perfect storm". The right people had the wrong ideas at just the right time combined with possible rushed-out systems and outsourcing. The result is as you see it.

    I'm certain this was, while I no means condone its existance, a one-time type of incident.
    (7)

  2. #2
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zaene View Post
    Well, as it stands I feel that what happened was as could be called a "perfect storm". The right people had the wrong ideas at just the right time combined with possible rushed-out systems and outsourcing. The result is as you see it.

    I'm certain this was, while I no means condone its existance, a one-time type of incident.
    I agree with Zaena as well. I feel it was basically a combination of being rushed out due to poor upper management (the bean-counters' fault, not the development team leads) and lack of play-testing due to this. During beta testing, it was painfully obvious that many of the systems had never been been reviewed by actual players. Even though the development team probably heard of these problems during this time frame, there simply wasn't anywhere near enough time to correct and re-implement them before launch.
    (3)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    514
    Quote Originally Posted by Dreamer View Post
    I agree with Zaena as well. I feel it was basically a combination of being rushed out due to poor upper management (the bean-counters' fault, not the development team leads) and lack of play-testing due to this.
    CFO: "Now that you have a working tech Demo, if you don't release a game in 5 years, you're in BIIIG trouble."

    Mr. Tanaka: Okay...
    (3)