I have not played othe MMOs before but if a new member joins an established LS, will he or she automatically gain the perks of that LS?
If so, I can forsee many unscrupulous people sucking ass to endgame LS leaders to enter their FC and throw away the concept of work = reward and causes all sorts of drama within that FC
I have not played othe MMOs before but if a new member joins an established LS, will he or she automatically gain the perks of that LS?
If so, I can forsee many unscrupulous people sucking ass to endgame LS leaders to enter their FC and throw away the concept of work = reward and causes all sorts of drama within that FC
LS's and FC will be 2 completely different things. You don't have to be in the FC of your LS but you will have to choose one FC. Also only the leader of the FC will get o decide how to use the primal if they are able to obtain it. Being able to fight for control of a primal is the only perk they have mentioned so far, but i think they did mention access to certain items and stuff but nothing specific. If free company's have a crest and private chat then i see a lot of the bigger LS's dying out and going FC 100%.
Definetly only one FC per person...you want to keep in touch with your friends? That's what linkshells are for. In regards to people that get invited to high level FC without earning it, I'm sure there will be some kind of ranking system within the FC. A new member might only get access to some of the perks while an officer will get full access. A new member might only get limited access to the guild bank in order to protect itself from thieves. A 7 day cool down to join a new FC could also be implemented to avoid FC jumpers.
Honestly this is one of the MAIN things I am looking forward to in 2.0 and it should be a lot of people's main concerns. Let's keep posting and sharing opinions so we can get a dev in here to read and pass on the info to the people that can make these things happen.
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."
True that some ppl might just be d#$@ and just summon ifrit for a dodoYou're right!
I think this is a better way to handle it, honestly. There will always be that one Free Company member who decides to waste your card and summon the Primal without letting anyone else know; it's just too messy to let anyone in the FC do it. If you feel like you'll be misrepresented within your Company then maybe that Company isn't the one for you?
The way I see it is summoning should be granted on ranks (same with other perks the FC offer). This way, even a FC creator will not be able to summon if he did not rank up and did not work for the FC for a while. I see it as the most fair choice amongst the lot.
I guess we'll have to wait and see
I imagine that the larger endgame shells on each server will likely form their own free companies. This might not be good news for people in smaller social shells who have to join mixed companies. My linkshell puts together two full parties per night for stuff like cutters,AV and strongholds and has other people to rotate into the groups. I struggle to think of any other shells on Ridill at least who can do this on such a regular basis. There is a danger that this could lead to one or two elite free companies on each server that the others have little chance of competing fairly with.
That's a viable point and it will be most probably the case. Then again, some people might feel that they don't want to be part of the "elite" work like a robot kinda FC (or LS if you will). I personally don't like to be part of a LS that calculate points for players and stuff of the sorts. I don't like to work, I'm playing... I get it some people are into that kind of stuff and kudos to them.I imagine that the larger endgame shells on each server will likely form their own free companies. This might not be good news for people in smaller social shells who have to join mixed companies. My linkshell puts together two full parties per night for stuff like cutters,AV and strongholds and has other people to rotate into the groups. I struggle to think of any other shells on Ridill at least who can do this on such a regular basis. There is a danger that this could lead to one or two elite free companies on each server that the others have little chance of competing fairly with.
Other point is like I said, and this will happen A LOT in a FC structure. A leader does not grant certain people the right to summon or do other stuff (right now, we know only the summoning right. Might be there are other stuff). What do you think those guys will feel? They'll stay in the FC? Hell no, they'll form their own and watch the drama unfold. And since there will be PvP between FCs, this will be awesome
All in all, this might be too much of a promise and I'm afraid we'll end up with a larger LS... But if they implement this right... ohh yeah
Well the whole linkshell points system thing isn't a given even if a lot of shells use it. We decided it wasn't something we wanted to do. Our system is simple. If you're in the party that gets a drop and you can use it, you get to lot on it. No attendance points or any crap like that.That's a viable point and it will be most probably the case. Then again, some people might feel that they don't want to be part of the "elite" work like a robot kinda FC (or LS if you will). I personally don't like to be part of a LS that calculate points for players and stuff of the sorts. I don't like to work, I'm playing... I get it some people are into that kind of stuff and kudos to them.
Other point is like I said, and this will happen A LOT in a FC structure. A leader does not grant certain people the right to summon or do other stuff (right now, we know only the summoning right. Might be there are other stuff). What do you think those guys will feel? They'll stay in the FC? Hell no, they'll form their own and watch the drama unfold. And since there will be PvP between FCs, this will be awesome
All in all, this might be too much of a promise and I'm afraid we'll end up with a larger LS... But if they implement this right... ohh yeah
What's the point of instanced guild housing? It only serves to take people outside of the game world.
The guild can work together to improve their shared space, you can meet other members there to talk and trade, it adds a place in the world you can think of as your own. What's the point in NOT having it?
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