Its funny to me that House Item limits are more important than availability of said houses.
Probably because their server data shows them a ton of houses open on Dynamis right now (and coming in the future) and they want to get people more distributed out from the cram-packed current DCs so it's not a problem for them? Since as it stands, getting any house at all if you currently have none is a self-created player issue, not a game issue with such abundance on Dynamis / new EU servers currently being a free world transfer away.
So logistically, the more important thing for them to tackle is the one that is an actual issue.
Last edited by Daeriion_Aeradiir; 07-31-2023 at 02:13 AM.
Well I'm sure you're aware of this but:Probably because their server data shows them a ton of houses open on Dynamis right now (and coming in the future) and they want to get people more distributed out from the cram-packed current DCs so it's not a problem for them? Since as it stands, getting any house at all if you currently have none is a self-created player issue, not a game issue with such abundance on Dynamis / new EU servers currently being a free world transfer away.
So logistically, the more important thing for them to tackle is the one that is an actual issue.
-Dynamis is a dead server. Objectively.
-The only houses left on all of Dynamis are a handfull of undesirable smalls.
The amount of people who would throw themselves from a live server to one as dead as Dynamis is incredibly small, especially when the payoffs are some of the worst small houses in the game, anyone who would likely already moved to dynamis to begin with.
So that entire outlook is more of the failiure of Dynamis rather than housing demands actually being met.
There's still plenty of mediums around, even in the individual wards. I found like 4-5 during my browsing for my Madiun alt a week ago. Seraph is the only Dynamis server you'd not want to go to for housing, the other 3 have plenty of decent and good picks, including mediums.Well I'm sure you're aware of this but:
-Dynamis is a dead server. Objectively.
-The only houses left on all of Dynamis are a handfull of undesirable smalls.
The amount of people who would throw themselves from a live server to one as dead as Dynamis is incredibly small, especially when the payoffs are some of the worst small houses in the game, anyone who would likely already moved to dynamis to begin with.
So that entire outlook is more of the failiure of Dynamis rather than housing demands actually being met.
Again though, it doesn't matter what the perception is or how alive/dead Dynamis may be. Dynamis has housing, Square's internal analytics will likely be showing that. They want players to spread out more, so they are actively disincentivized from adding anymore housing to continue to bleed out the hardliners to move. There likely won't be any wards on current non-Dynamis servers until they eventually do an entire new housing district sometime during the 7.x lifecycle.
Meaning the self-player-inflicted issue of not moving to Dynamis if they want any house regardless of size and quality (even though with Data center travel & CWLS you literally give up nothing besides minor inconvenience of having to DC travel ever now and then) isn't an issue for Square, hence their focus on an actual issue with housing - the limited item slots. It's more productive use of their dev time currently.
There is no creativity without limits in a video game. Technology creates limits. What the limits are will be higher or lower depending on the game.I was talking about creativity without limits. When you see fully modded cities in cities skylines as an example, or the various things players achieve in other games. Even by MMO standards, housing is very limited apparently in ff14, albeit i can't comment on that first hand as i don't have experience in other MMOs with housing. But my point still stands, having limits restricts creativity. And the limits in ff14 are quite severe. I know yoshi P said they were talking to the networking/server devs about increasing limits, but lets be frank, this game engine sucks as square enix never invests much in development. Hell, it's too much to ask for there to be no snapping for furniture and a full 3 axis freedom of movement... because everyone knows it's more than possible. It's just a few values in the code that restrict it.
They even have the funds to completely overhaul the game engine and rebuild the game whilst still developing updates for the game... but they'd rather spend it on NFT development and other P2W projects to increase shareholder dividends and fatten up the value of the company to be bought up rather than optimise the game and increase player count in instances.
Trying to use games like The Sims or Cities: Skylines for comparison does not work because those are different games with different focuses. The comparison point needs to be other MMORPGs.
Can housing in this game be better? Absolutely yes. The reason I bring up RIFT in these discussions on occasion is because it had the best housing system I've ever experienced in a MMORPG. Move FFXIV's art aesthetic and furnishing design into RIFT and you'll get a player housing system superior to any in the genre.
The only company that will reinvest the majority of their revenue into a single product or service is a company that only has a single product or service and plans to have no other. SE is not such a company. Even if they were to invest more money into FFXIV, housing would only see a small fraction of it. Housing is side content for the game, not a core focus.
If you don't like the way they allocate their revenue, then you shouldn't purchase SE products or services. Take your money to a company that does meet your standards if you can find one. That's your power as a consumer - spend your money where you think you're getting the best value. If a product or service isn't living up to your expectations, stop paying for it. When you pay for it, you're saying that you're satisfied overall with what your getting.
The failure has been in player attitudes and the demand for instant gratification, not in Dynamis being added. If those who have Dynamis as a home world for their character(s) would stay to play on Dynamis instead of hopping over to Aether, they would realize that Dynamis has more players than they thought.Well I'm sure you're aware of this but:
-Dynamis is a dead server. Objectively.
-The only houses left on all of Dynamis are a handfull of undesirable smalls.
The amount of people who would throw themselves from a live server to one as dead as Dynamis is incredibly small, especially when the payoffs are some of the worst small houses in the game, anyone who would likely already moved to dynamis to begin with.
So that entire outlook is more of the failiure of Dynamis rather than housing demands actually being met.
This isn't when the data center first opened anymore and there were only a few thousand level cap players. There are over 20,000 active characters on Dynamis that have completed the 6.0 as of the last Lucky Bancho survey not to mention all the characters that are still leveling. I was going around yesterday unlocking the level 50 EX trials and optional dungeons on one of my alts yesterday and seeing players all over the place. They were playing the game instead of standing AFK in Limsa like you see on the other data centers.
There are more than a "handful of undesirable smalls". There are hundreds available in the unrestricted wards. There are dozens of mediums available and even a few larges (my Marilith FC leader is already making plans to bid on one of them when it becomes available next entry period).
If Dynamis characters would stay on Dynamis to play, maybe their players would know these things instead of making assumptions.
Likely the double edge of Cross-DC transfer now.
PF's on other worlds are admittedly suffering because of community push to DC travel to join PFs.
Probably. The comments that YoshiP made in media interviews over the weekend show that they're aware of the issues created by data center travel. We can only guess if they have ideas on how to address them. Maybe they'll find that "superstar programmer" that can figure out how to make cross dc PF work.
I will agree with you on that Mao. I've built whole cities off the side of mountains in Conan. I have a server and it's my place to go when I really want to build and decorate.
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