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  1. #21
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    Being in NA, I just hop to Dynamis DC, got my item on first kill, then hop back to Aether lmfao.
    I got my malboro kill on crystal with no problem. Materia with only one instance was a bit harder but didn't take too long. Take awhile for people to probably realize there are 3 instances and the initial rush will be over pretty quickly.
    (2)

  2. #22
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,311
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    I seriously dont see the problem
    every mmo ever has had this before lol
    (3)

  3. #23
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    506
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Is this really a "massive" bottleneck?

    I mean...you got instances, world transfer, Data center transfer

    In my world I just walked up and bopped the monster without a soul in sight.
    (5)

  4. #24
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    But this is true, non instanced, non party limited open world. The kind from the days of yore.



    And it's why open world doesn't work in a game like XIV.



    Maps are open world too but I see people disregard them as open world content.
    It mostly doesn't work in any MMO.

    Low spawn rate
    Low acquisition rate (non 100%)
    Lots of players attempting to do something that doesn't have shared mob taps.

    Kind of a recipe for failure.

    Especially when they literally have a mechanic to prevent this (mobs appearing on a darkened quest circle)

    This is 100% an unforced error. It literally didn't need to happen.
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #25
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,483
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Iscah View Post
    I'm not sure what kind of "quality check" would discover that error. They could test the whole questline from start to finish and have no problem fulfilling the objectives.

    Anyway, if this is anything like the crowd of people around an MSQ questgiver on patch launch day, the very simple solution is to come back tomorrow and find it dead quiet.

    Someone needs to help them count. This isn't the first time they have had numbers and ignored them for a favoured design. Funny though your comment is close to exact same comments when the one armed man held the player base captive.
    (4)

  6. #26
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    A lot of the problems with game play related issues would be mitigated by the presence of a PTR server. It'd also help by allowing lore enthusiasts to catch some of the localisation issues and strange retcons that seem to be occurring with greater frequency in recent years.
    (7)

  7. #27
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Well. Folks complained about tomes for months so I say it's par for the course.
    (1)

  8. #28
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 99
    Quote Originally Posted by IkaraGreydancer View Post
    Well. Folks complained about tomes for months so I say it's par for the course.
    The actual relic is still 1500 tomes
    (10)

  9. #29
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,992
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by OM3GA-Z3RO View Post
    At least it's not just another 1500 Tomestones
    I've got bad news for you...
    (9)

  10. #30
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Design and implementation fail, not a QA fail.

    I can't attest to FFXIV specifically, but I've seen this act play out many times before. QA on a project like this is very, very rarely even allowed to provide feedback on design issues. It's not 2002 anymore: QA's job is to make sure things work to spec. If the spec is bad, that's not QA's purview.

    You can occasionally manufacture a problem into a form that kinda resembles a bug if your policies aren't too strict and your leads/approvers aren't paying close attention, but that only works some of the time - and they'll usually as-design or wontfix it. You can maybe weld it into the notes of another bug or ask for clarification, but you probably won't get a response.

    Internal QA at a sufficient level to provide feedback won't be testing something like this in the first place, and only a rare few will actually open their doors to contract and junior testers to take their feedback and turn it into something actionable because it's extra work and often ignored anyway.

    If you want this to change, support labor unionization and encourage the growth of it in tech, and apply pressure to your politicians to clamp down on outsourcing and the (ab)use of staffing agencies as disposable quasi-employees. (Yes, even - especially - in Japan.) It won't solve it entirely, because some of it is just egos and psychology at work, but loosening the ability to communicate internally without the constant omnipresent threat of violating the labor laws that the companies are brazenly hanging out on the margins of would go a long way to improving the ability to respond to obvious impending disasters like this.
    (2)

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