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  1. #1
    Player
    ZephyrMenodora's Avatar
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    Oct 2014
    Location
    Gridania
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    2,380
    Character
    Zephyr Menodora
    World
    Zalera
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    White Mage Lv 100
    Quote Originally Posted by Mr_Gyactus View Post
    3m in 2 weeks is "a disappointment" for a ps5 exclusive?

    - Diablo IV sold ~6m WITH PC and XBOX in a month
    - Elden Rings sold ~3m copies PC+XBOX+PS (~1.3m for PS5+PS4) in 3 months, after a year reached 20m+ copies (~6-8m for ps4-ps5).

    I'm pretty sure they aren't disappointed.

    btw SE is working on the FFXVI PC version with release "Unknown" (2024 or later).
    It’s square though. They haven’t said this but I remember them saying Tomb Raider that sold 3.4 m was a disappointment. Not sure they would say this openly about a core Final Fantasy game though.

    I think that Tomb Raider was multiplat (I can’t remember. One of them was exclusive for a while) so maybe that’s the difference. I know on some gaming forums people joke about square always being unhappy with sales.
    (1)

  2. #2
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
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    339
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    It’s square though. They haven’t said this but I remember them saying Tomb Raider that sold 3.4 m was a disappointment. Not sure they would say this openly about a core Final Fantasy game though.

    I think that Tomb Raider was multiplat (I can’t remember. One of them was exclusive for a while) so maybe that’s the difference. I know on some gaming forums people joke about square always being unhappy with sales.
    hmmm
    https://en.wikipedia.org/wiki/Shadow...b_Raider#sales
    Upon release, Shadow of the Tomb Raider got off to a slow start in sales, attributed by Square Enix president Yosuke Matsuda to a lack of originality compared to other titles at the time. The game was the fifth best-selling title in the US. By the end of December 2018, the game shipped 4.12 million copies worldwide.While it saw lower sales than many other titles of that year, Eidos-Montréal was very happy with its sales as well as its critical reception, prompting them to produce the DLC episodes. As of December 2021, the game has sold 8.9 million copies.

    https://en.wikipedia.org/wiki/Rise_o...b_Raider#sales
    It was the fourth-bestselling game in the UK and Ireland in its week of release, debuting at number four in the UK retail software sales chart (behind Fallout 4, Call of Duty: Black Ops III and FIFA 16). The game however did not sell well enough in the month after its release to appear on the NPD Group chart. According to Square Enix, its initial commercial performance was "solid"; game director Brian Horton and Microsoft executive Aaron Greenberg said that Microsoft Studios and Square Enix were satisfied with the game's sales. Digitally, the Windows version sold three times better than the Xbox One version in the first month of release. The game had sold over one million copies by the end of 2015, and nearly seven million copies by November 2017.
    In honor of the 25th anniversary of Tomb Raider, Square Enix and Crystal Dynamics celebrated each game and spin-off of the franchise with community features, nostalgia, and unseen contents throughout 2021. On its dedicated month, it was revealed that Rise of the Tomb Raider had sold 11.8 million in November 2021.

    there were some doom-saying journalists who spoke of a RotTR flop (because fallout 4), but there are journalists who could be more useful to mankind if they counted the mosquitoes in the swamps or if they combed the desert dunes...
    (2)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  3. #3
    Player
    Raasu's Avatar
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    Jul 2016
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    35
    Character
    Raasu Chan
    World
    Moogle
    Main Class
    Dancer Lv 90
    Nah, Square has been pretty vocal about being disappointed with the sales number for Tomb Raider.

    "Three weeks after its release on March 26, Square Enix announced that the game sold 3.4 million copies worldwide at retail, but has failed to reach predicted sales targets."
    (1)