Can confirm. I remember playing NIN and the moment i pressed LB button i would be insta MoM'd and then just killed.
The WHM likely used script, but it's such a gray unprovable area, report likely wouldn't have done anything.
Can confirm. I remember playing NIN and the moment i pressed LB button i would be insta MoM'd and then just killed.
The WHM likely used script, but it's such a gray unprovable area, report likely wouldn't have done anything.
Sometimes rumors are just... rumors.

Had war lb interrupted plenty of times by miracle of nonsense.
But tbh, this is a problem with ff14 pvp overall, stop with the flashy animations, when I press an instant cast button that action should activate IMMEDIATELY, no half a second delay or anything, this isn't pve but they seem tp design it like that anyway.
Which is why all ff14 pvp is a joke in the first place and the one thing wow does miles better (despite still having problems) is combat in general, but especially pvp.




Can confirm on Zantetsuken, it happened to me from a simple stun. Never had the problem with Spite, not sure if super lucky or if some LBs are sensitive to it and some are not. It's frustrating like nothing.This is definitely true. While I don't have footage available, I did lose SAM Zantetsuken kills from this (it simply didnt happen anymore) as well as losing the up-to 24000dmg cleave from Eventide. It requires very strict timing which is mostly achievable by... running a combat script. Which they will do as soon as the server received the info that you pressed that button.
As you can tell, this BS is induced more by ppl cheating but is existent


I would love for WHM to not be the "META" pick out of the healers. There are so many people playing WHM right now because "strongest healer bro!" meanwhile they tilt out when they lose and somehow have less healing than the dps. The job needs reworked to be honest but yes the unpurifyable CC is trash.




Tbh and that may be what explains that WhM used to be on the lower end of victory ratios from SE's liveletters, is that most players attracted to healers in pvp go for the easiest and most forgiving, aka WHM, and also don't utilize the kit to its fullest. They just go along with the battle healer side of it, while forgetting to support their team mates with potent heals and mitigation (which is what makes healers hard carry at high skill levels).
AST has been the strongest healer choice in high ranked pretty much every season though.I would love for WHM to not be the "META" pick out of the healers. There are so many people playing WHM right now because "strongest healer bro!" meanwhile they tilt out when they lose and somehow have less healing than the dps. The job needs reworked to be honest but yes the unpurifyable CC is trash.

The simple answer to that is it's just easier to play than WHM at very high rank. Since it is harder for most jobs to get optimal LB usage vs. more intelligent players (usually LB leads to a single or double kill compared to a party wipe in low ranks), AST can easily just double click instant heal and negate burst on reaction.
People play games to have fun. For a lot people, winning = fun. So they will swap to the easiest job that gets them a dopamine hit. Not saying this is everyone, some people do like challenging themselves by climbing with nerfed/low teir/disadvantaged jobs. But this certainly does not feel like the majority of people.


[QUOTE=AnnRam;6266681Delete WHM Miracle of Nature skilll asap.[/QUOTE]
Do you at least know that there are ways of not displaying the effects of other players in your party, in pvp and in the plubic zone?
How about separately? You can either disable them completely or partially.
It's amazing, I know. Digging into your interface and effects options will save you this kind of Topic.
___
August 2024
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Still Useless... To have so many Commendations in 2024
Hate this skill, annoying af. Needs rework.
How about adding a: "All incoming damage decreased by 100%", that is, under MoM you can't do anything, but you can't be killed either. Dunno, but as is, it's way too powerful.

At present, a major counter to Miracle of Nature is to counter-intuitively: provoke its use. Do this pretty regularly as a melee, leap around a corner, spook a WHM who is so focused on other things that they immediately focus me and use it, then retreat. If your team picks up on this, pretty much everyone should focus them down enough to make them withdraw or take the fall. It's pretty much a given that if a WHM is present, no LB cast is safe as none are guarded against polymorph and require their whole animation to play before the effect takes place... a discussion on skewed design priorities for another time perhaps.
Naturally the above tactic is more effective on the lower scale of things, people aware of such things will use their plethora of other tools to foil the diversion and if their team is hyper-vigilant, it's incredibly dangerous to pull off. As for how CC actions go, it is undeniably busted and all too regularly available. Tuning either to the skill, or to LB use/Guard in general I feel may resolve some of the worst issues behind it, as reliance on psychological provocations hardly seems fitting as the only effective counter-strategy since it applies only under certain circumstances, and with caveats.
Last edited by Novani; 06-09-2023 at 06:52 AM.
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