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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,065
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TomsYoungerBro View Post
    What is the rush to clear? There isn't an ultimate coming in 6.5, so we only have these fights to enjoy for 2 patches.
    The rush to clear is somewhat justified, because the longer you wait the worse party finder gets, until you're wasting hours of your life in trap parties.
    (15)

  2. #12
    Player
    Lieri's Avatar
    Join Date
    Apr 2021
    Posts
    347
    Character
    Valesti Nibelung
    World
    Tonberry
    Main Class
    White Mage Lv 90
    P9S is too easy without levinstrike.
    P10S turrets are buggy. Adjusting them 3 secs earlier before they lock on somebody is not skill, nor it is satisfying... it's just us finding a way to get past the game engine's limitations. 7.0 should be a big update and hopefully game engine update is included in there. Not the whole thing but we are starting to see what they want to do and what they can do. Turrets and buff limits in Omega being the latest examples.
    (9)

  3. #13
    Player GaiusDrakon's Avatar
    Join Date
    Dec 2021
    Posts
    397
    Character
    Gaius Drakon
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lieri View Post
    P10S turrets are buggy. Adjusting them 3 secs earlier before they lock on somebody is not skill, nor it is satisfying...
    once people develop p10s uptime strats (non-baits go to extreme front of center arena) this ironically will be less of a problem

    you can do turrets with full melee uptime since max melee is just enough to get you knocked to the edge of the front.

    but yeah the snapshot is weird
    (0)

  4. #14
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GaiusDrakon View Post
    but yeah the snapshot is weird
    I've noticed that's been the common trait this expansion, the snapshots have been all over the place. It's easy to adjust to them in a sense, but you'll have moments where you think you're fine but the game already snapshotted you in the position you were in 2s ago.
    (3)

  5. #15
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,065
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I've noticed that's been the common trait this expansion, the snapshots have been all over the place. It's easy to adjust to them in a sense, but you'll have moments where you think you're fine but the game already snapshotted you in the position you were in 2s ago.
    Ruby 6 in P5S regularly threw me off. Usually mechanics snapshot way before the animation goes off but those lasers snapshot a good second after. So you see the explosion go off, move into the tile and eat a nice damage down.
    (3)

  6. #16
    Player
    Nicola_Kunu's Avatar
    Join Date
    Jan 2023
    Location
    Should have been Ul'dah or Limsa
    Posts
    58
    Character
    Nicola Kunu
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    Ruby 6 in P5S regularly threw me off. Usually mechanics snapshot way before the animation goes off but those lasers snapshot a good second after. So you see the explosion go off, move into the tile and eat a nice damage down.
    I think that's because those lasers were continuous. As in, they were bouncing around the glass box to apply multiple instances of damage.
    (2)

  7. #17
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    P9S is straight dogwater. Body checks every minute of the fight, stacking and spreading ad nauseum. The boss takes forever to do anything meaningful and you're staring at it like a nard the whole time. P9S makes Alte Roite look spicy somehow.
    (4)

  8. #18
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,065
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nicola_Kunu View Post
    I think that's because those lasers were continuous. As in, they were bouncing around the glass box to apply multiple instances of damage.
    The animation might look like it but Ruby Reflection (the name of the lasers) is just a single instance of damage. Not sure this game can even do multi-hit attacks in such a short time frame.


    Quote Originally Posted by Coatl View Post
    P9S is straight dogwater. Body checks every minute of the fight, stacking and spreading ad nauseum. The boss takes forever to do anything meaningful and you're staring at it like a nard the whole time. P9S makes Alte Roite look spicy somehow.
    These 8-man body check instant death mechanics are getting really stale in general. It often makes recovery impossible, severely diminishes the support utility of redmage and summoner (a utility that SE uses to justify their low dps) and just isn't very fun.
    (4)
    Last edited by Absurdity; 06-07-2023 at 05:42 PM.

  9. #19
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Absurdity View Post
    severely diminishes the support utility of redmage and summoner (a utility that SE uses to justify their low dps)
    With how threadbare it is, could you really justify summoner doing much more damage than even white mage?

    Also I think halone's phantom mcflurry attack is rapid physical multihit but doesn't proc vengeance for whatever reason.
    (2)

  10. #20
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,065
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by fulminating View Post
    With how threadbare it is, could you really justify summoner doing much more damage than even white mage?
    Yes, because we can't balance around job difficulty when CBU3 is on a crusade to completely flatten the skill ceiling on every job.

    I hate how "basic" 6.0 summoner is as much as the next one, but I don't think the players should get punished for the dev's obsession with creating the most boring and unsatisfying PvE gameplay experience possible.
    (8)
    Last edited by Absurdity; 06-07-2023 at 06:08 PM.

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