



You may not like Eureka/Bozja but it's true that they removed them and replaced them with absolutely nothing at all. Less content, longer patch cycle, and for what?They took months between each major patch in SB... So I dunno what the hell you're on about there. EW has extended the patch cycles by a single week, so yes, its the same damn cadence. We've gotten different type of content, but the amount of content released is literally identical.
Also, "engaging relics" is debateable lmao. I'll take the current relics over that crap. Eureka was boring garbage and nothing more than a grind for the sake of a grind. Good riddance.
Right - The overall value lost is what frustrates people.. We can sit here all day and say how much we hate Bozja, Eureka, POTD, Relics, and even Variant. But at the end of the day - The thing that matters the most is that when content is enjoyed, it has more longevity for the people that do enjoy that content, and they find happiness in doing that content for weeks or months to come.
So if you like Variant? Well that sucks, because you probably finish it in an afternoon. But if you liked Bozja? You got loads of content and group activity.
That's the main difference, and people don't really understand that. They just say "Well I didn't like that content". Nobody should be out here saying "Good, I'm glad it's gone. I hated it" - Because there's always going to be someone hating on something regardless, and if the content is replaced by something that isn't even 1/10th the longevity, then it's a net loss for all of us.


They're the type of players that only care about content that They like. Bozja sucks balls, but it keeps people playing the game, farming relics and interacting with their FC's and friends. Personally I didn't find Bozja that hard either, so maybe its a skill issue for them. Not to mention there are plenty of people who still do Eureka, and enjoy it.
The current relics suck. There is nothing impressive about farming 3000 tomes and getting the welfare weapon for literally no effort beyond doing your roulettes. There is no sense of pride or achievement in getting gear or weapons for free.
People can argue that "Criterion dungeons are a replacement though!" Cool, a 2 hour long replacement when you have googled and completed all possible pathways. Also where are the impressive rewards? A noir outfit? Jokes on you, people are selling it on the market board, so you can literally just pay to skip content instead.
Anyone celebrating *not* having a Bozja/Eureka equivalent just wants an excuse to unsub and go play Zelda as soon as possible when they have speedran their way through all the easily completed patch content, and they don't really care about FFXIV as a whole.
Last edited by Archeron; 06-02-2023 at 03:37 AM.
They replaced it with other type of content. Lost island, criterion dungeons etc... Just because you don't like it doesn't mean the content isn't there. Should relics have been tied to the variant/criterion dungeons? Ya probably, but it doesn't change the fact that we did get new content.




Sure, but the island and criterion dungeons are a fraction of what we got in Eureka and Bozja. Heck, you could put the variant dungeons INTO a bozja equivalent and it wouldn't feel out of place.They replaced it with other type of content. Lost island, criterion dungeons etc... Just because you don't like it doesn't mean the content isn't there. Should relics have been tied to the variant/criterion dungeons? Ya probably, but it doesn't change the fact that we did get new content.
So again, less content, longer patch cycles, what are they even doing?
The problem with your logic is that it comes from a player perspective, not a development perspective. Island still takes up relevantly the same amount of development space as eureka/bozja, so if you think of it like that, then its just shifting resources from one type of content to another. Plus, whether people like to admit it or not, Yoshida has his hands in 2 pots (or at least did for a while), so sadly that could've affected Endwalker's development in some way. Whether its an excuse people like or not is irrelevant, but the man has made it public on several occasions that its okay to play a patch for a month and drop until the next patch. I can respect him not using a bunch of content gates to essentially end up at the same point, just 2-3 months later (like WoW for example, which also operates on a 6 month major patch cycle).

People can sit here and argue they like or dont like grindy content. But at the end of the day I would rather have content in the game that I will never run rather than not have it at all. At least if that content is in the game it will make some players happy.
I personally don't care for bozja but I still go back to it from time to time because it's something to do and an easy way to level my classes that I don't like playing.Heres why I go back to it. Because theres barely any content outside high end duties to farm. Which I try that in small bursts and need breaks from it afterwards to keep my stress levels down.
The more a game caters to hardcore players the less content the playerbase will be. Casuals make up most of the game your first priority should be to make them happy or at least give them a reason to stick around.
I'm happy that you understand how coding works to come up with that kind of response.
Some people are also ignoring the fact that SE has been literally redesigning aspects of expansions from ARR to SB this entire time. I mean, where do people think all this manpower is coming from?
Last edited by KitingGenbu; 06-02-2023 at 07:10 AM.
?_?
You say that as if understanding how coding works is some insane bar to clear? ?_?
Practically any non-idiot field requires coding for current young professionals unless you work in a gender studies field or some crap, I literally have never met someone who doesn't know some coding IRL
Something an intern can do lmao. Which is harder: slightly tuning dungeons so the boss recenters itself or making whole new dungeons from scratch
?_?
Then again FF14 is currently being run by interns and junior devs so it's not really surprising. Senior devs are either AFK or working on 7.0 (copium)
Last edited by GaiusDrakon; 06-02-2023 at 07:14 AM.
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