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  1. #11
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Eisi View Post
    I think Scholar can be DoT focused without going back to the past. Current and past Astro is support focused and I think that is the niche it should retain. I think the future of healer design should be in GCD variety, damage neutral heals and a reduced emphasis on OGCD healing tools, certainly for White Mage.
    Nah, they’re not going to go back to that hence DoTs are slowly being removed overtime. They going to just stick to 1 job getting 1 DoT and that’s it. It’s why I can see them applying a DoT to energy drain, but they seem set on sticking to 1 DoT for the future.
    (1)

  2. #12
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Osmond View Post
    Nah, they’re not going to go back to that hence DoTs are slowly being removed overtime. They going to just stick to 1 job getting 1 DoT and that’s it. It’s why I can see them applying a DoT to energy drain, but they seem set on sticking to 1 DoT for the future.
    I'm not saying it's what they are going to do, I'm sharing my own opinion.

    I think some jobs should not have dots and I think Scholar should have two, but in a different form from what we know. Would need to make a graphic about that.
    (1)

  3. #13
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    They can do it, it won’t be a new action though. I’ll be an existing one, but the base potency will be nerfed to compensate. Don’t need any more bloat for the job.
    (1)

  4. #14
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,443
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Osmond View Post
    They can do it, it won’t be a new action though. I’ll be an existing one, but the base potency will be nerfed to compensate. Don’t need any more bloat for the job.
    What bloat? Compared to other classes I have 6 extra hotbar spaces as WHM that are just empty. If there's any bloat, they can start by consolidating some of the extraneous healing crap we don't use much anymore. Like cure1/2 merge, medica/medica2 merge, stuff like that
    (7)

  5. #15
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    What bloat? Compared to other classes I have 6 extra hotbar spaces as WHM that are just empty. If there's any bloat, they can start by consolidating some of the extraneous healing crap we don't use much anymore. Like cure1/2 merge, medica/medica2 merge, stuff like that
    Ok, then let’s go back to 3-5 full hot bars of madness….
    (1)

  6. #16
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Osmond View Post
    Ok, then let’s go back to 3-5 full hot bars of madness….
    Oh give me a break.

    3-5 full hotbars? Really? If you have to resort to mindless hyperbole to try and make a point, maybe it's time to get a better point?

    From a quick glance at my old UIs: Stormblood WHM was 3 hotbars with 7 gaps. HW AST was 3 bars with 3 spare slots

    How are you getting 4 or 5 bars? Are you counting HW SCH's two fairies as 2 complete additional bars? You realise you could use hotbar swap macros alongside your summoning to mix both Eos and Selene into your regular bars allowing you to hide and never touch the pet bar itself ever again.
    (10)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #17
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sebazy View Post
    Oh give me a break.

    3-5 full hotbars? Really? If you have to resort to mindless hyperbole to try and make a point, maybe it's time to get a better point?

    From a quick glance at my old UIs: Stormblood WHM was 3 hotbars with 7 gaps. HW AST was 3 bars with 3 spare slots

    How are you getting 4 or 5 bars? Are you counting HW SCH's two fairies as 2 complete additional bars? You realise you could use hotbar swap macros alongside your summoning to mix both Eos and Selene into your regular bars allowing you to hide and never touch the pet bar itself ever again.
    /facepalm, my goodness you fall for that…
    (1)

  8. #18
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Osmond View Post
    /facepalm, my goodness you fall for that…
    And what am I falling for exactly?

    I'm not sure if you've noticed, but the flipflop hyperbole argument sees a lot of use on these boards.
    (3)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #19
    Player
    Eisi's Avatar
    Join Date
    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Please attack my idea.
    (0)

  10. #20
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Eisi View Post
    Please attack my idea.
    Nah, no reason for that. “Attack” becomes meaningless after constant uses. It’s just feeling at some point. I understood the idea, it’s just not going to happen. All I can see them doing for 7.0 is another mitigation or big healing tool for SCH since their path for the game is the decline to abolishment of DoTs.
    (1)

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