If they allowed max level players to use their full rotations while somehow syncing old dungeons and raids accordingly like some other big MMO that does a thing called "Timewalking" MHMHMMMM!!! Then that would easily solve the old content not being as fun issue.A response to a few posters, but try not to single anyone out. If you read part of the problem is old content. It isn't felt fun or very rewarding or just a general pain to do. The bicolor gems aren't a bad idea for fates, but they added a few reasonable items to start and then one unreasonable item and ignore it whole expansion. Why do I want to run fates again? I did Eureka and it was pretty casual, would be better if they tweaked it to 90. But I get to the end and find out I have to join discord and have certain abilities and do a bunch of other stuff. This is old content that is casual all the way to the end and then has a huge change in entry. From casual fun groups running around the zone to apply for spots on discord. Why would I want that when the rest is casual?
The game has years of content to do, that doesn't make it good. You can't honestly think old content is well designed and enjoyable in it's current state. The time between new content is to far apart. So when you go and do old content your like this isn't that fun. That doesn't diminish your enjoyment. Your enjoyment is not directly tied to if content is good for the masses. I liked 3.0 PvP (pre-exp) , that doesn't make it good. That also doesn't make it enjoyable for most people
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.