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  1. #11
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    This game has always been trash when it comes to retention. Everything is so fastly done due to the dribble of content between the frequent and consistent patches.

    Anyone who calls the halcyon days of ARR and HW or SB is lying to do in order to push the blame on Shb and EW when really the fault lies in FFXIV's core content designs.

    Its really that this game has always been like this.
    (3)

  2. #12
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    i miss bozja and eureka, still go in there to piss around and make some money, neww deep is alright, but would like for more explore zones, or for open world to have more engaging fates like NM or engagments.
    (7)

  3. #13
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by 4clubbedace View Post
    i miss bozja and eureka, still go in there to piss around and make some money, neww deep is alright, but would like for more explore zones, or for open world to have more engaging fates like NM or engagments.
    I wouldn't even grant the Deep Dungeon that, it's little more than several copypasted assets stacked on top of each other with weapons I would never consider grinding for and a vehicle for Ishikawa to gush about Hermes more. While also throwing Arthurian legend away. Is there nothing she won't destroy after taking down most of the universe in base Endwalker?
    (6)
    Авейонд-сны


  4. #14
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Quote Originally Posted by DiaDeem View Post
    Based response. Marry me.
    (1)

  5. #15
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by 4clubbedace View Post
    i miss bozja and eureka, still go in there to piss around and make some money, neww deep is alright, but would like for more explore zones, or for open world to have more engaging fates like NM or engagments.
    Eureka and Bozja is absolute hot garbage though. Waiting around afk by the base for nms and engagements is not fun content.

    Exploratory zones need to be better
    (4)

  6. #16
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Ahh, the head fanfiction writer is back. I guess he really can't quit, he just keeps coming back.
    (14)

  7. #17
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,928
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Avoidy View Post
    This guy's not entirely wrong, which is the saddest part. Several years ago back in heavensward, I had friends telling me to quit tera and come play XIV with them. I didn't, because I was hooked on that kMMO crackpipe, but eventually they all quit before stormblood came out, citing the content dripfeed model as their reason. They hated getting a small amount of content every 3 months. Now the shoe's on the other foot, and I'm playing XIV while they're playing other games, and none of them will return to XIV because in their mind the game's had slow content rollouts since at least hw. Hell, the famous "please quit my game" quote from Yoshi P was from years ago. It's not like Endwalker invented the dripfeed model. It just feels worse this time because they extended the waiting period from 3 months to 4. Maybe in 7.0, we'll have to wait 6 months for 6 hours of content.

    That said, just saying "it's always been bad" doesn't excuse the fact that it's bad or preclude us from demanding better. But yeah, no, that precedent's been set for a while. And it's pathetic really, when you consider that there are free to play games with content or events to do every month. And it's particularly egregious when you compare expansions that gave us deep dungeons and exploratory zones while also rolling out the usual dungeon/alliance/8man/relicgrind setup all on a 3 month schedule (stormblood) to today's situation where the content we've gotten instead of exploratory zones (islands, variants) was kinda lacking in longterm replayability and it's left a lot of people bored or quitting until 6.4. In the end it won't matter though. 7.0 will see a resurgence in players; we probably won't even be able to log in when 7.0 launches, because all the tourists will be returning in droves. And that's the only metric anyone in charge will care about. When the number drops by literally 30% after a month, no one will even notice or care except the people whose friends lists have evaporated seemingly overnight, but to hell with those people. We already got their money.
    There are also F2P games which don't produce content with anything like that sort of frequency. I came from one which managed to put out all of one new episode (worth about 45 minutes of play time) every five or so months. The remainder of the time they run wall-to-wall recycled 'events' with a FOMO carrot on a stick reward to pad their login metrics. And they put the items their players want most in gambleboxes or £250 bundles, which contain a stack of additional fluff to justify inflating the price.

    Focusing most of their resources on cash shop items is exactly why they produce so little playable content.
    (5)

  8. #18
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Carin-Eri View Post
    There are also F2P games which don't produce content with anything like that sort of frequency. I came from one which managed to put out all of one new episode (worth about 45 minutes of play time) every five or so months. The remainder of the time they run wall-to-wall recycled 'events' with a FOMO carrot on a stick reward to pad their login metrics. And they put the items their players want most in gambleboxes or £250 bundles, which contain a stack of additional fluff to justify inflating the price.

    Focusing most of their resources on cash shop items is exactly why they produce so little playable content.

    Were they critically acclaimed tho?
    (12)

  9. #19
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,477
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Carin-Eri View Post
    There are also F2P games which don't produce content with anything like that sort of frequency. I came from one which managed to put out all of one new episode (worth about 45 minutes of play time) every five or so months. The remainder of the time they run wall-to-wall recycled 'events' with a FOMO carrot on a stick reward to pad their login metrics. And they put the items their players want most in gambleboxes or £250 bundles, which contain a stack of additional fluff to justify inflating the price.

    Focusing most of their resources on cash shop items is exactly why they produce so little playable content.

    The game could use some better fomo login events. Or just decent login events. The Moogle event is at least 2 closer to 4 weeks late. The items from the vendor aren't really that spectacular. I am not saying the patches can't be longer apart. The login event should have one emote, one mount, and gear set that is original to the event. have the items available for next login as well. Then they can move to cash shop like seasonal items.
    (9)

  10. #20
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Moonlite View Post
    The game could use some better fomo login events. Or just decent login events. The Moogle event is at least 2 closer to 4 weeks late. The items from the vendor aren't really that spectacular. I am not saying the patches can't be longer apart. The login event should have one emote, one mount, and gear set that is original to the event. have the items available for next login as well. Then they can move to cash shop like seasonal items.
    XIV is literally incapable of doing the bare minimum. Doesn't even try to compete, it doesn't have to.

    People are happy to AFK, they're overjoyed with the idea that they can AFK for weeks or months at a time. These are the happiest group of people, to be excited not to play the game they're paying a monthly sub for.



    (15)

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