The AuRa are what they are. We saw early concept art of just Ideas. Nothing was concrete or Finalized (Or they just didnt show us yet)
Hrothgar, are a Beastrace. They Are Anthropomorphic BiPedal Cat People. We have a concrete base, they should follow that base as you would for any structure you are building. Its 100% more sensical to follow that base, rather then drastically deviate into making Miqote 2.0, just case Popular & Money. If either of those things really actually mattered, they wouldn't have made a Beast Race to begin with.
Then the conversation would be: "Man, It sucks we dont have a Beastrace option" instead of: "Man, where is the Female Gender for this Beastrace"
Im not attracted to Animals either, I just find Beastmen Cool and Interesting, always have. A Little Fox Dude that can summon a Meteor Eclipse, A Rat Assassin, or a Dragonlady Crushing her Enemies with an Axe is just more fun and interesting to me then playing a Human-looking girl or Guy With Bunny or Cat Ears.
I dont want to play a Female Beastman / FemHroth to Stir My Loins, I want to play a Non-Human / Human-Looking Character because its Different from the Abundance of Humanoid Options we already have, and I think the Aestetic is just really Cool.
Every Fantasy Game should have at least 1 or 2 Beastraces. We Always get Humans, Orcs, Elves, and sometimes Dwarves. But hardly ever something not Human-Looking, much less a playable Beastman.
Just because a playerbase for a Niche option is small, doesn't mean it doesn't exist or shouldnt exist.
Them not doing it and just leaving the Hrothgar out to dry...to me is Lazy. Especially because of the amount of time they have had to address this issue. Im not trying to be an Armchair Dev here, but I think either Creating some Race Unique Lv1 gear to makeup for the lack of headgear to the 2 Races. Or just taking the extra time to make a Hrothgar Version, even adding earholes for the Viera, would have been the best if not optimal solution to Hrothgar missing out on Headgear.



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