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  1. #481
    Player
    Sclair0's Avatar
    Join Date
    Jun 2017
    Posts
    279
    Character
    Onion Nights
    World
    Moogle
    Main Class
    White Mage Lv 90
    I think it depends a bit. I've seen impatient dps and healers pulling everything in an attempt to get a sprout tank to wall to wall levelling dungeons and it's just a kinda shit experience for everyone. The tank doesn't learn, and the run is usually slower due to an inevitable wipe.

    Though actually that said- Yeah maybe "You pull it you tank it" should be replaced with "If they keep pulling after the tank asks them to slow down kick them"?
    (3)

  2. #482
    Player
    HisShadowX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    332
    Character
    William Hart
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by technole View Post
    I remember years ago mentioning healer regen prepull can be an accident, and got a long wall of text response that was completely unnecessary.

    Fast forward to SHb now we get Gunbreaker having a regen that they can slap on anyone, put it the red DPS that pulled to bring the mobs to them, easy game.

    Every year I'm reminded how many people have high sensitivity over the most benign things in the game, a dungeon of all things. Easy stuff that is over in no more than 18 minutes on average where you never see each other again.

    Get mad over something that more valuable use of your time.
    And that happens which is why I recommend whenever this happens run to your tank to AOE. If the tank is not AOEing or caring when you walked the mob to him there is a problem and you should leave.

    Quote Originally Posted by Pibz View Post
    The real issue is that tanking in this game is a joke. Tanks are little more than brain dead dps classes that happen to have more mitigation abilities, and where the mitigation kits between tanks is virtually the same outside of 1 ability (amazing game design, best mmo ever tho.. lol)

    Dungeon mobs barely hit for anything individually, have virtually zero relevant mechanics as they have no consequences/punishment and aggro as a concept might as well be removed from the game as all you have to do as a tank is bang your head on the keyboard/gamepad and you'll have aggro, so long as you dont forget to put on your tank stance. Couple that with the fact that some tanks basically dont need a healer, period, and you have a complete degeneration of gameplay. So no wonder DPS classes feel like they get to pull and do the tank's job, the job is trivial, menial and made to be basically impossible to fail at.
    And this is what happens when you make all the cool classes tanks. lol

    Dark Knight was never a tank, but they made the Dark Knight a tank in this game to get more tanks. The Bard lets face should of been what the Sage is now. Its a very lame DPS class but the people who would most likely roll healer like Bards.

    Quote Originally Posted by Sclair0 View Post
    I think it depends a bit. I've seen impatient dps and healers pulling everything in an attempt to get a sprout tank to wall to wall levelling dungeons and it's just a kinda shit experience for everyone. The tank doesn't learn, and the run is usually slower due to an inevitable wipe.

    Though actually that said- Yeah maybe "You pull it you tank it" should be replaced with "If they keep pulling after the tank asks them to slow down kick them"?
    I've noticed with Shadowbringers and beyond, you can only pull so much, so you can't literally pull the entire room. I think making almost all dungeons now Trusts is a result in Hardcore Mechanics worshipers making dungeons or raids a living hell by them whining about the mechanics the entire team. I have seen runs they work fine as everyone is playing and we might get one who disconnects and drops and we are still playing the same but we typically get a new DPS (Bards) who whine the entire time and make the run so much more harder.
    (0)
    Last edited by HisShadowX; 03-30-2022 at 03:32 AM.

  3. #483
    Player
    Reaver1236's Avatar
    Join Date
    Dec 2021
    Location
    HELL YEAHHH
    Posts
    77
    Character
    Hunky Reaver
    World
    Cactuar
    Main Class
    Botanist Lv 90
    Agree!!!!!
    (0)

  4. #484
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Ah, an Titanmen necro.
    (4)

  5. #485
    Player
    DragonFlyy's Avatar
    Join Date
    Sep 2013
    Posts
    889
    Character
    Jasla Angelkin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Reaver1236 View Post
    Agree!!!!!
    So you agree with the "bad mentality?" Did someone let you die?
    (0)

  6. #486
    Player
    Reaver1236's Avatar
    Join Date
    Dec 2021
    Location
    HELL YEAHHH
    Posts
    77
    Character
    Hunky Reaver
    World
    Cactuar
    Main Class
    Botanist Lv 90
    Quote Originally Posted by DragonFlyy View Post
    So you agree with the "bad mentality?" Did someone let you die?
    Just seems relevant again today!
    (0)

  7. #487
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    It's statistically proven that tank players have a drastically lower mental health than everybody else that's why these statements come up in the first place.
    (0)

  8. #488
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Sacred-Oblivion View Post
    If a dps or healer pulls on accident then I of course will take aggro off of them. If they pull intentionally while everyone is ready then I will probably take aggro off of them. But if they pull intentionally while people are in cutscenes or if most of the group is not ready then I will stand back and cheer for their death.
    I agree, have some respect and stop being a control freeking healer or dps. let the tank ... tank period.
    (0)
    sagacious

  9. #489
    Player
    Vukimukinukiduki's Avatar
    Join Date
    Mar 2020
    Posts
    50
    Character
    Kaikelona Chuu
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    I hate when tanks dont rush into last puddle in Dzemael. What is the point of tanking 3 mobs if puddle reduces damage from them almost to zero so you can tank all mobs.
    (1)

  10. #490
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,670
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    It's a bad mentality, yes. But if you're going to go ahead and pull additional without necessarily communicating this with either the tank or healer, then that's just as discourteous to them, really... Regardless of whether it is actually faster. As per my initial post, there's no excuse, but there's also no excuse for not running it by either the tank or the healer.

    In any case, both of these situations happen in equal volume, I would argue.
    (1)

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