Quote Originally Posted by Firework View Post
I agree with your point on tanks, but melee job distribution is based on gear, not role. We currently have 2 maiming, 2 striking, and 1 scouting. We're pretty much due for another scouting job unless ROG/NIN get merged into a different gear set. Considering the amount of gear they'd end up just removing though, I'm doubtful that will happen

That said, I don't necessarily think we "need" another scouting, but I think we're going to get one

I personally think RPR should have been a scouting job. Maiming gear doesn't fit it's aesthetic in the slightest, but oh well
What I'm guessing will happen is there will be adjustments to the melee gear arrangements. Especially if another melee is introduced that uses the scouting set. It'll all get streamlined so that accessories are no longer shared by multiple roles. This would mean that NIN no longer uses aiming, and DEX will no longer be their primary stat. It also means slaying accessories go away, or all of melee DPS will now use them. One of those two. The dev team has no issues with removing gear, and will likely feel that it is necessary considering how cluttered the accessory armory space is for players who play jobs from all roles. They will let players know of this well in advance to 7.0 during the LL that introduces what the new job will be so they are aware and can make the proper preparations.