Quote Originally Posted by HyonaCookie View Post
I was doing a few level 90 raids the other day and I noticed that the healer bubble barely even covers the entirety of the boss hitbox. It’s hard to cover the entire party using the bubble when boss hitboxes are so big that players are so spread out. This wasn’t much of a problem when it was only one or two bosses, but now that every boss has a large hitbox 10 yalms is too small to be beneficial. The bubbles should at least be 15 yalms in radius to better cover the party and be an ability that is worth using more.
You're right in analyzing the problem. There are two solutions:

1) Make Asylum/Sacred Soil larger.

2) Make boss hitboxes smaller.

I think we need the second one - it's ridiculous that boss hitboxes this entire expansion have been just a hair short of "arena" in size - but if we aren't going to do that, then making the radii larger for ground effects would be the right call.

It's not "braindead", it's "boss hitboxes used to be small enough that the abilities worked correctly in that environment, and the large boss hitboxes break that". It wasn't braindead to center Asylum on the boss in E4S, why is it braindead to do it in P4S? People are REALLY overusing the word "braindead" these days.