Page 13 of 16 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 121 to 130 of 152
  1. #121
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Skivvy View Post
    Now, can that system actually be coded into XIV? Who knows.
    My only question at that point is less "can it be coded into XIV" and more "what would it break".

    Because theoretically you can add this into the game, it's really not rocket science. At least, not in comparison to several other things people want. But several features also looked simple enough, but then they broke something along the line.

    Maybe the lock in FF14 is in how gear is designed? Like, originally it was all designed with a lock as a property and now changing it might cause awkward issues that the dev team doesn't want to deal with?

    Square had to duplicate items just to make them available for everyone. Not just gear, even, actual customization options needed a whole new body part to fit (Hyurs with their SHB beard). So maybe something about how the game is designed is being an obstacle. And I know what people can say: "Third party tools do this", but they bypass certain things that Square likely knows they themselves can't bypass without causing issues? So... maybe that's why?
    (3)

  2. #122
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Midareyukki View Post
    My only question at that point is less "can it be coded into XIV" and more "what would it break".

    Because theoretically you can add this into the game, it's really not rocket science. At least, not in comparison to several other things people want. But several features also looked simple enough, but then they broke something along the line.

    Maybe the lock in FF14 is in how gear is designed? Like, originally it was all designed with a lock as a property and now changing it might cause awkward issues that the dev team doesn't want to deal with?

    Square had to duplicate items just to make them available for everyone. Not just gear, even, actual customization options needed a whole new body part to fit (Hyurs with their SHB beard). So maybe something about how the game is designed is being an obstacle. And I know what people can say: "Third party tools do this", but they bypass certain things that Square likely knows they themselves can't bypass without causing issues? So... maybe that's why?
    True dat. To be honest, I have rather low expectations when it comes to XIV and how things are implemented in this game. It seems like they have good ideas, but then the actual implementation quite often turns into some convoluted mess. Whether that's due to the game's coding, time/money/skill restraints, or maybe just even poor judgement, that's anyone's guess...but yeah..years of that has just left me not expecting much. :X Still have certain things I would love to see in game, but I'm not holding my breath over here.
    (2)

  3. #123
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Skivvy View Post
    All-class gear is simply referring to the replicas that get added as a level one glam piece. I don't think I've seen anyone, across all these threads, suggest that the gear itself become functional stat-gear for all classes. We're talking glams.
    I know we're talking glams, but I don't think people realize what it is they're asking for. The way they carry on about it, it makes it sound like they want the functional stat gear to have the job restrictions removed. Just look at the title of this thread: "Make all artifact armor wearable by all classes" Gear and glams are one and the same in this game. Our system clearly works by pulling the whole item for appearance. The existence of replica gear suggests that this is the only way to allow all jobs to use other appearances in this game. People keep insisting that something can be done and this is the only logical conclusion I can come to that they want to just have gear be unrestricted. Maybe I've been reading it wrong, but again, I feel like people don't know enough to really speak properly on what it is they want.

    With XI, all the gear becomes usable as glamour only once you can equip it normally. So as mentioned earlier, in order to use a level 90 PLD body piece as glamour for any job, you have to have your PLD at level 90 first. The gear itself isn't changing. It still retains the stats and role restrictions if you want to equip it as gear, but it's now usuable as a glam piece.
    This is all well and good, but the problem is that just because something works on one system, it doesn't mean it'll work in another.


    Quote Originally Posted by Midareyukki View Post
    . And I know what people can say: "Third party tools do this", but they bypass certain things that Square likely knows they themselves can't bypass without causing issues? So... maybe that's why?
    My understanding with this is an item gets replaced (likely a low level all class item with a shabby look), so you have Ash Pattens being reskinned as Air Jordans.
    (0)
    Last edited by Deveryn; 02-17-2023 at 03:02 AM.

  4. #124
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Deveryn View Post
    the only logical conclusion I can come to that they want to just have gear be unrestricted. Maybe I've been reading it wrong, but again, I feel like people don't know enough to really speak properly on what it is they want.
    This and the general glamour discussion are only talking about glamour, itself. Nobody is wanting classes to be able to wear other classes' gear, just that they allow us to glamour any other classes' gear.

    Just to clarify, since you aren't sure.
    (4)

  5. #125
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by LordMcMutton View Post
    This and the general glamour discussion are only talking about glamour, itself. Nobody is wanting classes to be able to wear other classes' gear, just that they allow us to glamour any other classes' gear.

    Just to clarify, since you aren't sure.
    And I'm saying there's no distinction for this in the game. It's unlikely that there could be, otherwise they would've done it, rather than make all those replicas / all job items.
    (0)

  6. #126
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    That's why I keep bringing up the Fitting Room, given that it's a system that exists within the game that allows for equipment to be worn by a character model regardless of its restrictions

    Another thing that gets brought up and has merit is the fact that NPCs can wear any equipment despite class restrictions.

    The existence of these systems in the game means that it is, indeed, possible.

    Unfortunately, the Replica item route is a dead end, since they never made any more.
    (1)
    Last edited by LordMcMutton; 02-17-2023 at 04:02 PM.

  7. #127
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LordMcMutton View Post
    That's why I keep bringing up the Fitting Room, given that it's a system that exists within the game that allows for equipment to be worn by a character model regardless of its restrictions

    Another thing that gets brought up and has merit is the fact that NPCs can wear any equipment despite class restrictions.
    That tells us that they don't check for class compatibility in contexts where gear stats don't matter. Imagine what a pain the fitting room would be if you could only try on gear that you can currently equip! It's necessary to ignore compatibility there, but then you never get to fight anything while dressed in what you saved to that window, so it's not an issue there.

    As for NPCs, I'm not certain but I remember reading somewhere that they are handled in an entirely different way, so that if they are used in battle, their visible gear has no bearing on their actual stats.

    So those situations aren't proof that they can disconnect equippability from glamourability for players, let alone do so selectively if they want to keep some things restricted.
    (1)

  8. #128
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Really, I feel like they could rejigger the glamour system to use either of those two systems instead of their current one, as even the way you described them sounds like a free-form system.

    More likely, they just don't want to use development time to do the work since they already have a system that works "well enough". Which is fair, sure, but also the reason why a lot of us are pushing for it.
    (2)
    Last edited by LordMcMutton; 02-18-2023 at 01:36 AM.

  9. #129
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,069
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LordMcMutton View Post
    Really, I feel like they could rejigger the glamour system to use either of those two systems instead of their current one, as even the way you described them sounds like a free-form system.
    I'm only guessing from what I can see as a player, but I don't get that impression. They're just independent systems accessing gear appearances in totally different ways. The fitting room isn't the same thing as a live character dealing with stats and equippability. It's just saving individual pieces of gear, which are evidently set up with generic rules about how the pieces interact with other pieces of particular shapes, so it displays them together in a coherent way even if you could never actually equip them on your character at the same time.
    (1)

  10. #130
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,052
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Whatever the case may be, I really doubt it's a truly insurmountable technical hurdle...
    (4)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

Page 13 of 16 FirstFirst ... 3 11 12 13 14 15 ... LastLast