Quote Originally Posted by DivineP View Post
I totally agree with this. Yoshis a gamer like us. Things are designed around learning not automation. Add-ons just ruin the fun.
Correction: Specific add-ons ruin the fun.

The overwhelming majority of add-ons, plugins and mods are simple quality of life upgrades or purely cosmetic. What's made third party plugins become so prevalent is they address long standing issues with the game Square Enix simply refused to or set it as low priority. Is it not a little convenient things like being able to highlight physical and magical damage or having buff timers displayed on the party list were implemented immediately after Dragonsong highlighted them yet have been asked about for years prior. This sort of response outright encourages people to keep pushing those boundaries because it's shown to actually produce results whereas being patient and asking leads to nothing.

Then you venture into parsers which impact the game is a massive way. Those rotation every one of us uses from the Balance? All mathed out via a parser. A game designed around hard enrages will naturally encourage the use of damage meters because people playing at that level want some idea of their performance. Without ACT, you literally have zero idea what are causing DPS issues. There's a reason practically every MMO except FFXIV has them officially implemented.