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  1. #141
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raven2014 View Post
    Mitigation plan is definitely not the same for P8S phase 1, it changes depending on if you get dog first or snake first. Starting from SB you gotta admit FF14 has been trying to add and widen the deviation of the fights.
    I mean, his point still stands though. The vast majority of fights in this game are completely scripted, savage raiding/ultimate raiding are learning the steps to a dance and then performing it. A boss might have a bit of randomness in some aspects (P8S wall boss switching between forms at the start for example), but that's far and away the deviation and not the norm. Most fights follow an exact timeline that doesn't change at all, far moreso than WoW's. WoW raid bosses are a lot more chaotic and are definitely not learning the steps to a dance and then performing it. Just because there are a few outliers doesn't mean they are the norm.

    Let's look at TEA, an ultimate fight. It has a static timeline that happens without fail every time. The only deviation here is who gets what mechanic put on them for certain things. Living Liquid will always spam ground slap, BJCC will always make your party rotate nisi passes, Alexander will always make you do wormhole, etc, at the same exact time without fail.
    (11)

  2. #142
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Zebraoracle View Post
    Let's look at TEA, an ultimate fight. It has a static timeline that happens without fail every time. The only deviation here is who gets what mechanic put on them for certain things. Living Liquid will always spam ground slap, BJCC will always make your party rotate nisi passes, Alexander will always make you do wormhole, etc, at the same exact time without fail.
    And I can present you DSR, where it may be the same mechanic (enum) but since you have random execution, it still requires you to adjust pretty much every time. That's why it was a wall during prog, and a group can't pass it reliably unless every member had mastered every permutation. The point is I didn't say FF14 had a lot, I'm saying getting more and more and there is a marked improvement each tier.

    And don't forget, when they tried to push the envelop a bit too hard (Midgasorm), the feedback they received was not a positive one. The FF14 community is not as raid centric as the WoW community. This goes back to my point about having the right expectation for the game you play.


    - GW2: freeform design. The game designed so that you can win without needing any one particular ability as long as your reflex is good enough. Your abilities is there as a safety margin, but not as a requirement. This means the boss can do w/e they want any time.
    - WoW: the reason it can "afford" to be more dynamic because the fight also designed with a much bigger safety margin. The larger raid also give room to adjust for more error.
    - FF14: you have a smaller raid, and also extreme punishing for mistake. Before you start over-gearing the content: someone make a mistake: wipe. Someone forgot to pop a mit: wipe. The tank pop their CD too early? Wipe. When you already operate on such a thin margin, there isn't a lot of room to flex. And like I said, even with that there have been a clear effort from the FF14 team to make the fights more dynamic.


    If GW2 is designed like a Ninja Gaiden game, FF14 is designed like a DDR game. It's up to you to say which one you prefer, but the infrastructure behind them are different even if the presentation look similar at first glance.
    (2)

  3. #143
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Atelier-Bagur View Post
    Theres an easy solution. Play alts. Now before you say anything need I remind people that some folk dont like being fantasiaholics so starting again with a new race or even set of jobs you normally dont play (if youre not adamant on doing everything on one character) easily extends your play time. And its actually kinda fun, since you can progress better with the current knowledge you have of the game.
    That's not a solution. I do have an alt that I'm working on but doing all the content over again has its ups and downs.

    It's a different experience compared to trying to finish your main character, trying to do content that not many people are particularly interested in and ending up grinding for those achievements and unlocks on your own.
    (0)

  4. #144
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Striker44 View Post
    I would love to know where this "bare bone content" is...I've been playing rather steadily for almost 2 years now, and I still have a ton of things on the horizon that I've barely scratched the surface on so far. Not to mention I haven't even touched things like IS yet (not because I don't want to - I've just been enjoying so many other things and haven't gotten around to it yet).
    Any contents that don't have reward is dead contents. Agains, game got a thousands side quest, yet 90% of those unlock nothing, have a bad xp/time ratio, don't give that much gils.

    The game got 2 type of content, the main one that just the MSQ the Xpac raid and alliance raid, beast tribe, Thing like that that you usualy run until you get the max reward out of it then never go back in after that.

    Then there the side content that go from Fun content to niche content only a few people does, mostly achievement hunter. Like Yea, I never did the Domian Majhong content, but let not act like it alive or give any rewards that worth people time.
    (7)

  5. #145
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by kaynide View Post
    I can’t fathom what kind of game you would consider not to have bare bones content when you complain about a game with 4 multi hour expansions, various side story/trials/deep dungeon/collectables/etc etc etc. The main story alone is well worth the price of entry.


    And if it’s not to your liking, just walk away until there is enough to justify your sub.
    4 multi hour expensions when your main rival in the industry got 10 is not something to show proudly. That aside, FFXIV got lots of content, yes, but that content usually dry out fast. You do the MSQ once, then wait 3 months for the next patch that give like 1 dungeon that you will most likely run only once, unless it has good glamour behind it. You run Extreme Trials, until you drop mount then never go in there ever agains. There lots of yellow side quest, yet 99% of those give no real reward so there no good reasons to do them. We got tons of FATE, yet yoou only see people do the few one that give achievement.

    If anything, the only repeatable content that take a bunch of time to complete is Beast tribe and current tier raids, but that mostly cause they time gate you so you can't farm them all in one go so...
    (3)

  6. #146
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Magikazam View Post
    4 multi hour expensions when your main rival in the industry got 10 is not something to show proudly...
    Quality over quantity. The point of pride is in consistently providing updates to the game. Since ARR, the team has been running the same schedule, where WoW has more gaps. This is one of the things that actually helps keep people coming back. They know what to expect and when to expect it. They even go so far as to have Moogle Events and Live Letters help mark the time until the next update.
    (0)
    Last edited by Deveryn; 12-10-2022 at 03:44 PM.

  7. #147
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Magikazam View Post
    4 multi hour expensions when your main rival in the industry got 10 is not something to show proudly. That aside, FFXIV got lots of content, yes, but that content usually dry out fast. You do the MSQ once, then wait 3 months for the next patch that give like 1 dungeon that you will most likely run only once, unless it has good glamour behind it. You run Extreme Trials, until you drop mount then never go in there ever agains. There lots of yellow side quest, yet 99% of those give no real reward so there no good reasons to do them. We got tons of FATE, yet yoou only see people do the few one that give achievement.

    If anything, the only repeatable content that take a bunch of time to complete is Beast tribe and current tier raids, but that mostly cause they time gate you so you can't farm them all in one go so...

    I don’t see how whataboutism is relevant? Can you not just play both if you wanted to? It’s not like you have to pick sides or something.

    ..or were you one of those kids that had to pick sides from team PlayStation or team Nintendo?



    Not every game, or every piece of content within any given game, needs to appeal to everyone.
    (2)
    Last edited by kaynide; 12-10-2022 at 03:59 PM.

  8. #148
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VelKallor View Post
    I'd glamour collect but there's no glamour catalogue.
    Yes, there is.

    and here
    Those are merely a combination of pinterest and a database. I suspect you know full well what's being referred to by "glamour catalog", given the earlier contexts.

    If not:
    • Glamours instantly made usable account-wide upon looting.
    • No limits on how many glamours you can get/hold.
    • No need for consumable items to equip or remove glamours.
    • Can observe and try on all glamours, collected and yet to be collected, from anywhere in the world and at any time just via a basic menu pane alike to Actions and Traits -- with zero need to visit an inn, let alone a specific interactable therein.
    • Emperor's New ----- items / hidden slots are automatically available options.
    • Can see in-game where every glamour can be acquired, including even from which bosses, quests, events, etc.
    (6)
    Last edited by Shurrikhan; 12-10-2022 at 04:26 PM.

  9. #149
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Glamours instantly made usable account-wide upon looting.
    ..that cant be dyed with WOW's system

    Can see in-game where every glamour can be acquired, including even from which bosses, quests, events, etc.
    Do you have ANY idea how big that database would be?
    (0)

  10. #150
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by VelKallor View Post
    ..that cant be dyed with WOW's system
    GW2 has a lot of those points with a better dye system than FF14...
    (5)

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