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  1. #1
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    we don't matter.
    (1)

  2. #2
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Towa-Musa View Post
    we don't matter.
    It is really looking so.

    Those Developers must think we're a bunch of pests, its really feeling like it now.
    (1)

  3. #3
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kaliesto View Post
    It is really looking so.

    Those Developers must think we're a bunch of pests, its really feeling like it now.
    I think it's just that people need to set realistic expectations.

    Square-Enix's approach to "side content" is basically this: work on it in the background, push it out during a major patch cycle when it's ready, provide minor support (balance tweaks, bugfixes, and the like) afterwards through perhaps another patch cycle, and then basically abandon it.

    Look at literally any content that is not MSQ- or raid-related and you can see a very clear, very obvious pattern of this. To me, it's an absurdly wasteful and inefficient way to run a project, but it's how they choose to do things for one reason or another. PvP is absolutely "side content," and AFAIK it's really only alive at all because Yoshida has a personal interest in "MMO PvP" (he's an old-school DAOC and Lineage II player or something, if I remember right) so it's kind of a pet project for him.

    Sad to say, but if it's not raiding or MSQ stuff, it's a bad idea to expect high-quality support for it.
    (2)

  4. #4
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,047
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Gserpent View Post

    Sad to say, but if it's not raiding or MSQ stuff, it's a bad idea to expect high-quality support for it.
    I've noticed that after a couple years playing this game since Stormblood! I don't understand these developers, and I just give up. They just need to say it that their projects failed and we can be done with it.

    Grand Company Ranks failed for whatever it was supposed to lead to.

    PVP failed hard and lost some PVP Maps along the way.

    The way gear strength color rarity is handled is nonsensical (like why in the hell does Green Crafted gear ends up being stronger than Blue when Blue feels like it suppose to be more special unless its Savage for a certain period of time)? At Least Purple Gear gets to keep their identity to some extent.

    Endgame Content is just non-existent, oh boy content that lasts for a week from patches that take so long to come out, and I'm supposed to repeat the process over and over again like a hamster on the wheel until I get sick of it. Eureka and Bozja was awesome ideas even if both had their issues because both of those lasted for months.


    Developer's idea of repetition within each content patch (hallway Simulator Dungeons as one example) which is affecting everything in this game, and feels like they want this game to be boring as the Seven Hells, did they even bother to see if there any entertainment value in this? At least the variant dungeons is in the step in the right direction, but I don't understand why it took this long. The Dungeons would be more interesting if it was done more in the classical Final Fantasy Style (Variant is already stepping in the right direction), they got a bunch of ideas right there from the past where it wouldn't feel like a hallway simulator.

    The Overworld Monsters are a absolute joke as there is no danger whatsoever except the Hunts.

    The Dungeon Monsters are a absolute joke as there is no danger with those either, and the bosses are just pathetic for a very long time now (only a couple of bosses have made the exception). For heaven's sake the Final boss of EW was a joke! You got to be kidding me! Every FF's final boss was at least challenging if you didn't overlevel! There is no payoff! Oh here is the EX version! That does not give the same feeling of payoff when that should have been in the MSQ to begin with.

    I'm frustrated as all hell with the Developers at this point including Yoshida, I'm sorry I know he is great, but some of these design decisions just isn't good!
    (2)