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  1. #1921
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,017
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Personally, I'd be more willing to cut Yoshi P some slack for this statement if it was a remotely true statement.

    Let's take Dragonsong's Reprise for example, I played very safe to secure our clear and even then, I spent 48.15% of my casts on damage spells (Probably even more if we're only taking uptime into account, since most of the healing is done during downtime). Older ultimates would be even worse because of power creep. Where is this engagement Yoshi P promised to healers? All those 'mitigate or die' segments aren't engaging at all.
    (7)

  2. #1922
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    I've been saying everything in all of these pages forever, ever since Yoshi Ps response to something similar a long time ago was "Hmm..... I dont think so, I wonder how it would even work" then did nothing. I don't remember the full context but I remember that response being for people asking about something a bit more complex, and he basically just said between the lines I'm not smart enough or dont think the players are, to do that"

    Everyone used to praise Yoshi for 2.0 and ya sure he deserved it, but he has not done a single freaking thing SINCE for 14 ANY sort of different. In fact, he's been constantly removing things to make "One size fits all" scenarios. I remember it started when he removed materia from mattering in PVP. A small step, and those smell steps kept happening more & getting bigger each time over years.

    You can't even say if it aint broke dont fix it, because he is still changing things, dumbing them down more & more

    It's been re-skinning the same pattern of quests & content and that's it. Bozja is the only thing really different & fun and that's what, 2 years old.
    No new tougher systems, dumbing down PVP and removing content, instead of leaving what "he" thought was broken, and simply adding different modes.
    V & C was fun to duo, but it lasted all of what, 2 days tops to get the mount & minion.

    It's nice to see the majority are seeing all this now.
    And ultimates pft, ya if I felt like playing the game as an Extrovert. I prefer our small groups. That's way too much damn talking to randoms.
    (8)
    Last edited by UnrealTai; 11-24-2022 at 09:33 PM.

  3. #1923
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    717
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    Quote Originally Posted by UnrealTai View Post
    Everyone used to praise Yoshi for 2.0 and ya sure he deserved it, but he has not done a single freaking thing SINCE for 14 ANY sort of different. In fact, he's been constantly removing things to make "One size fits all" scenarios. I remember it started when he removed materia from mattering in PVP. A small step, and those smell steps kept happening more & getting bigger each time over years.

    You can't even say if it aint broke dont fix it, because he is still changing things, dumbing them down more & more

    It's been re-skinning the same pattern of quests & content and that's it. Bozja is the only thing really different & fun and that's what, 2 years old.
    No new tougher systems, dumbing down PVP and removing content, instead of leaving what "he" thought was broken, and simply adding different modes.
    V & C was fun to duo, but it lasted all of what, 2 days tops to get the mount & minion.
    But that doesn’t matter to the playerbase. Many people say that FFXIV isn’t supposed to be your main game. You play the story, try the raids, then put it down for another game when it’s finished. The less content we have with each patch, the more time they have to play better games. It’s why FFXIV is still one of the most critically-acclaimed games of our time. It respects your time instead of bogging you down with stuff to do. I personally look forward to World of Warcraft: Dragonflight next week. No MMO other than FFXIV lets me focus on another MMO while on the subscriber rolls.

    Just take it from the latest ads for the game:
    (2)

  4. #1924
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,423
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ForteNightshade View Post
    That still doesn't make FFXIV's healing feel great or engaging. When the overwhelming majority of content is casual. I shouldn't feel like a gimped DPS but that's precisely what I am. I've used this example plenty but it bears repeating. 500+ casts of Dosis III in Aglaia, on content, is absurd. I'm not a healer at that point. I'm the aforementioned gimped-DPS with a single button "rotation."

    None of this is exclusive to casual content either. I literally never healed a full Savage tier until Asphodelos yet managed to clear every single fight, in PF, without a single GCD pressed. And before someone claimed I chadded. My co-healer and I combined for 97% in P4S. There's about as efficient as you can get without going into speed kill territory. The fact this is possible at the Savage level is ridiculous—made worse by having a single button to spam endlessly.

    It speaks volumes when the director of the entire game has to beg people to "give healers a chance." Maybe, just maybe, he (and the dev team as a whole) should listen to actual dedicated healer players and not people who barely engage the role and think spamming Medica II for every raid wide is a good idea. Sadly, I wouldn't be surprised if the response to this tier's uptick in damage leads to an easier third tier. Better to kick the can than address the entire healing design has been incredibly flawed for two expansions now.
    Basically the same Echo Chamber we've been repeating ad nauseum since we figured it out in Shadowbringers. Even if he's not going to change healing mid-expansion, I want Yoshida and the battle team to know that we don't need anymore healing buttons - we need damage buttons to make healers great again. And honestly? I remember the time in Heavensward when I was playing WHM and didn't do much damage. That damage doesn't impact the raid until you MAKE IT impact the raid with high DPS checks, even at perfect play. Having those damage buttons provides more depth to healing than just "I'm just healing the damage then going back to pressing my 111111112."

    Hell, even having a second DoT and a second damaging ability would provide more depth. If Yoshida and his team are worried about "complexity", they've got it all wrong. They should be more worried about "oversimplification", which leads to quite a dull experience if the healing portion of the game in particular isn't up to par with your DPS engagement. Looking at it from the casual player's standpoint, there could be intimidation on having more depth for some players; but in the past, using those buttons wasn't required even at Extreme level and rarely you'd need them for Savage unless you were doing Week 1 Prog; you were still focusing on healing and keeping the party alive. So for casuals, having more depth for DPS abilities doesn't impact them as much as it does people who are doing Extreme and Savage and Ultimate.
    (7)

  5. #1925
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    There's also this tiny detail that I can't ever stress enough:

    H E A L E R S.
    E X I S T.
    O U T S I D E.
    E N D G A M E.
    R A I D I N G.


    You wanna level? 1111111111
    You doing the MSQ? 111111111
    You doing a solo scenario? 1111111111
    You wanna do fates? 111111111
    You doing your job/role quest specifically and exclusively designed for healers? ...111111111

    And before anyone uses the "just switch to a dps" argument, I shouldn't be forced to switch to another job just to do content that's allegedly available for everyone. I play a healer because I like being a healer, not because I have to be one. By that very logic, tanks shouldn't exist outside raiding/roulettes either, and yet there they are, with their 123(4) combos, damage buffs, and whatever gauge-related or big dps cooldowns they got - none of which is needed for tanking ever since they neutered aggro management in ShB.
    (24)
    Last edited by Allegor; 11-25-2022 at 06:26 AM.

  6. #1926
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    I would like to add more dps skills in the toolkit but since thats obviously too avant-garde for the dev team, might as well make every content and mob encounter be as hard as Aurum Vale proportionally and call it a day.

    You want to be a healer and use your skills? You GET TO BE A HEALER AND USE ALL THOSE SKILLS. NO DPS'ING ALLOWED
    (1)

  7. #1927
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Allegor View Post
    H E A L E R S.
    E X I S T.
    O U T S I D E.
    E N D G A M E.
    R A I D I N G.
    You have broken the taboo; you know what happens to those who speak the forbidden logic.
    Quickly, you must seek protection and go into hiding, lest the Knights of the White come after you and your home with Ragu.
    (10)

  8. #1928
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by MintnHoney View Post
    You have broken the taboo; you know what happens to those who speak the forbidden logic.
    Quickly, you must seek protection and go into hiding, lest the Knights of the White come after you and your home with Ragu.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #1929
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MintnHoney View Post
    You have broken the taboo; you know what happens to those who speak the forbidden logic.
    Quickly, you must seek protection and go into hiding, lest the Knights of the White come after you and your home with Ragu.
    The issue with that logic is so do other Jobs, which guess what, ARE LESS ENGAGING OUT OF HIGH END CONTENT. Shocking huh?
    (0)

  10. #1930
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FireMage View Post
    Shocking huh?
    You remind me of titles for Chinese drama-series clips on youtube.

    "The Cinderella was angry, but the prince used one trick to make her smile the love into the street."
    "Cinderella finally became a revenge and turned into Queen"

    Just enough there to show that there's a vague understanding of existence, but not enough to get anything worthwhile out of it.
    You're almost there.


    Quote Originally Posted by Atelier-Bagur
    I would like to add more dps skills in the toolkit but since thats obviously too avant-garde for the dev team, might as well make every content and mob encounter be as hard as Aurum Vale proportionally and call it a day.

    You want to be a healer and use your skills? You GET TO BE A HEALER AND USE ALL THOSE SKILLS. NO DPS'ING ALLOWED
    You know what, at this point, that'd be the easy way out for them. Then they could blame it all on the players and advise that we have proven that we cannot handle such difficulties and have to return to what things were without any changes to our kit to account for the actual problems with the design.

    It would at least give us a temporary uptick in liveliness though.
    (3)

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