
Originally Posted by
ForsakenRoe
SCH AoE cleanse is cool, they used to have it, but that'd require SE actually having debuffs to cleanse in the first place, it's a mechanic that's woefully underused. Imagine a final enrage sequence (Curtain Call, Terminal Relativity, etc) where everyone is slapped with an esuna-able debuff, with a timer of, say, 40 seconds. When the debuff is removed or when it times out, you all take big damage and get magic vuln, so two going off at once is death. The gameplay for it would be that you have to alternate between cleansing a debuff, and healing the damage that it causes. Of course, a SCH AOE esuna is not going to help here, but it'd help in other situations like Throttle in TEA, where it's just 'quick remove these debuffs now!'. It just needs SE to actually utilise cleansable debuffs as a mechanic. Something tells me they saw how few people used esuna as a role action in SB and forgot that we have every role action by default now. Oh yeh, and 'SCH DOTs' are a given, come on SE we know they're still in the game files, hand em over