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  1. #1
    Player
    Nikito's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Kameal Quinn
    World
    Excalibur
    Main Class
    Conjurer Lv 90

    What do you supposes the actual cost of a Housing Ward is for Square Enix

    As the title suggest, what do you think the actual cost to spin up and maintain a housing ward on 1 server actually costs Square Enix?

    What I'm getting at is a bet it's not very much, and if the option was actually made to players to make a one time payment $10-$20 for a guaranteed plot which I suspect is WAY more then the actual cost for Square Enix to Spin up and Maintain a single Plot in their Data Center the housing issue would be completely solved.
    (1)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I can only observe that they seem to have developed an implementation that is vastly more costly than any other MMO or MMO-like game's housing system I've ever seen, even those that have wards or similar systems providing neighbors. Or if not that, and a little more tin-foil-hat-ish, they want it to be elite and exclusive for some reason.

    I'd rather not have official RMT involved with it, in any case.
    (6)

  3. #3
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Fixed DC costs are about $6100 per month per rack for tier 1. This is floor space, security, fire suppression
    Maintenance costs are about $5000 per month on top per rack - this is power, UPS, Cooling, Generator, data (a huge ongoing cost)
    Soft costs (labour) are about $4500 per month on top of that per rack

    So, maybe $16000/month for 21 servers in a tier one DC. (servers not worlds... each world needs many servers - from the photos we've seen Materia's 5 worlds had 60 servers at least)

    Quote Originally Posted by Nikito View Post
    if the option was actually made to players to make a one time payment $10-$20 for a guaranteed plot which I suspect is WAY more then the actual cost for Square Enix
    You'd be surprised at how those ongoing costs for power, cooling, maintenance, security, fire, diesel, staff, and so on add up.
    (10)
    Last edited by Shibi; 11-10-2022 at 07:07 AM.

  4. #4
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    360
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    People, who own a house, have to pay a sub, or they loose progress.
    People who does not own the house, have to be jealous for people who own one, coz its not that simple to get one.

    Each item in house has 4 coordinates, id and color, if coordinates are 64bit numbers (but I am sure its =<32bit one), it must be 64bytes for 1 item (in worse case), and 300 items gonna be ~20KiloBytes of data (u can afk in lumsa 10 seconds and receive more amount of data).
    Generic forum thread weights more than generic large house. Plus u dont have to keep house loaded 24/7 inside server memory, if nobody visiting it.

    So these limitations were made on purpose, to make housing exclusive on purpose, not coz its limitations of hardware/software. People can simple open a dutyfinder dungeon for one player, anytime. And have own rooms.
    (4)
    Last edited by Remolia; 11-10-2022 at 07:58 AM.

  5. #5
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    346
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I don't know but I'm very sad that I still don't have a house. Even though I really want a house, I would actually prefer an instanced house with an outdoor area if that was available. Isn't it much cheaper to have instanced areas since they only take server space when someone is using them? Or is it the same whether it's instanced or not?
    (2)

  6. #6
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    965
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I think it's both server costs and wanting it to be an exclusive feature, hence why housing is set in wards and doesn't just send you to an instance with your own plot of land.

    Quote Originally Posted by Remolia View Post
    So these limitations were made on purpose, to make housing exclusive on purpose, not coz its limitations of hardware/software. People can simple open a dutyfinder dungeon for one player, anytime. And have own rooms.
    This is false, only a limited number of instances can be opened at a time. While it is fine now, when population spikes up—such as when a new expansion launches—all the sudden queue times and errors exist for things that it normally shouldn't.

    "Raubahn Extreme" is a great example as it was an early Stormblood solo duty that bottle-necked everyone due to the limited number of people that can be doing it at a time. It's why Stormblood and Endwalker splits the population into two zones early, does not have any solo duties and takes a long time before you get to the first dungeon.
    Gold Saucer GATEs have no role or party requirements yet sometimes you'd be waiting a while to get into Leap of Faith or Air Force One.
    Trying to enter your house would often times give you an error because the housing instance servers are full.
    (1)

  7. 11-10-2022 11:08 AM
    Reason
    Lame joke

  8. #7
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Remolia View Post
    So these limitations were made on purpose, to make housing exclusive on purpose, not coz its limitations of hardware/software. People can simple open a dutyfinder dungeon for one player, anytime. And have own rooms.
    Housing and wards were originally meant for FCs only. That's why it was limited. When people asked for personal access, it was already too late to change the format without having to demolish every existing house.
    (0)

  9. #8
    Player
    Axious's Avatar
    Join Date
    Nov 2013
    Posts
    50
    Character
    Axious Atheorion
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Shibi View Post
    Fixed DC costs are about $6100 per month per rack for tier 1. This is floor space, security, fire suppression
    Maintenance costs are about $5000 per month on top per rack - this is power, UPS, Cooling, Generator, data (a huge ongoing cost)
    Soft costs (labour) are about $4500 per month on top of that per rack

    So, maybe $16000/month for 21 servers in a tier one DC. (servers not worlds... each world needs many servers - from the photos we've seen Materia's 5 worlds had 60 servers at least)



    You'd be surprised at how those ongoing costs for power, cooling, maintenance, security, fire, diesel, staff, and so on add up.
    Assuming each plot was individual. Out of 21 wards 1260 people? Roughly $13 a month to maintain the $16000 a month.

    Honestly not as bad I initially expected haha.
    (0)

  10. #9
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Axious View Post
    Assuming each plot was individual. Out of 21 wards 1260 people? Roughly $13 a month to maintain the $16000 a month.

    Honestly not as bad I initially expected haha.
    Not counting inflation and a subscription that isn't rising.
    (1)

  11. #10
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Wasselin View Post
    I don't know but I'm very sad that I still don't have a house. Even though I really want a house, I would actually prefer an instanced house with an outdoor area if that was available. Isn't it much cheaper to have instanced areas since they only take server space when someone is using them? Or is it the same whether it's instanced or not?
    They would still take up a small amount of space as the locations of your furniture, etc. would need to be stored in a database.
    (0)

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