This forum is meant for helping new players, not discussing the merits of the mentor system.

Quote Originally Posted by not_ya_wify View Post
What's the problem with reqs? This design focuses grind over helpfulness.
The requirements are not assessing helpfulness.

I see that the idea behind that is that presumably someone who has run a lot of dungeons should have a decent amount of knowledge
That's what it's assessing. By the time you have done all these dungeons and got all these commendations, you usually have a lot of experience. On average, a person who gets it has played an awful lot for a whole year and has gained a lot of practical experience in different content.

Arguments about "you can technically grind it fast this or that way" don't reflect how the majority of people actually get it, which is from normally playing the game and leveling all of their classes.

good mentors don't necessarily run a lot of dungeons.
Guess who does run a lot of dungeons? Sprouts. Sprouts usually need advice relating to dungeons and the MSQ.

If a mentor doesn't run a lot dungeons, then maybe they only do savage? If that's all they do, then maybe their advice doesn't pertain to sprouts who want advice about dungeons, not savage. The vast majority of sprouts are nowhere near ready to the point where they will do savage. They are still working on their Sastasha rotation and learning what a stance is.

I find many people who mostly do raiding and ignore dungeons to be quite poor at dungeons and to not remember basic things about their mechanics or how to unlock them, whereas if a sprout asks about any dungeon I can immediately tell them about their mechanics and common problems that happen in the dungeon.