I think even if they do take away CT raid series off the roulette, the next raid people will likely cheese to get would be Void Ark so long the reward remains lopsided.
I think even if they do take away CT raid series off the roulette, the next raid people will likely cheese to get would be Void Ark so long the reward remains lopsided.
then your memory is faulty, because they've done this every time. it's a way to make sure that the prior ones in the series are still run
I still feel they need to change all of that and make unlocking ALL the content of an expension mandatory before being able to start the next one.
Remember when CT was fun back when it was implemented? How we were desperate on the last boss so the meteors mechanic didn't wipe us all?
Well, legit new players who are experiencing this raid will never be able to feel the thrill.
So this proposal is to """"""try""""""" to make everyone happy. (because there will be someone who will cry their eyes out for anything, lol)
Rebalance of ALL RAIDS in roulettes to make it less braindead and more challenging/fun, with equally rebalanced rewards
Rebalance CAP, ILVL, HP or whatever is needed so all 24 ppl raids are able to show ITS LAST HARDER SCRIPTED MECHANIC, normally each boss "presents" you the mechs, then combines them till they hit difficulty cap, then repeat those mechs till is defeated (or we wipe). Well, balance the fight so we can get that last "difficult combined mech" script and, if we are all in our ep**n ilvl gear we should be able to defeat the boss right after that mechanic. That way, it won't be braindead boring and legit new people will actually enjoy the raid as it was originally implemented.
Yes, yes, yes, "but-i-dun-wanna-stay-30+-mins-on-a-raid" "I-wanna-my-#instantgratification-HP/EXP-or-gtfo-waaah" I can hear that already. Well, for that, rewards have to be upgraded BASED on ilvl and current level, so if a high level has to help a legit sprout throughout a 30+ min raid they get well rewarded, like a 30% upgrade or so.
That way ppl won't cheese ilvl and others can have fun on a real challenging raid (as how CT was on its days), ppl get well retributed, everyone happy.
Well... Till someone whine and make another thread and complain how they want 5 mins raid and get his char from 89 to 90 in one hit. :3
Peace!
Last edited by LordTimmy; 11-03-2022 at 01:52 PM.
Should just add a Crystal Tower Roulette at this point with how quick these tend to go now, I miss when I used to get the Nier raids with more frequency.
CT being mandatory now means that it should remain accessible and easy as it stands... so I'd say rebalance Void Ark to be a bit tougher since that's likely going to end up being the next Syrcus Tower,
I doubt iLvl cheese is that much of a problem. I think that it is mostly that the player base is a much bigger for the CT raids. They are mandatory, people may be levelling a job and their level is too low to access the next tier, the other raids are 100% optional, ftp are limited to CT and HW raids so that eliminates 3 out of 5 series, someone may not have completed HW regardless of their level, someone may be queuing CT specifically (relic weapon quest or just because).
Also, there is a lot of content in the game for someone starting to play just now. People may want to do their MSQ and unlocking all that side content takes a significant amount of time. I made a new character on the new DC and bought a level boost...there is an incredible amount of blue markers all over the maps and unlocking the optional ARs is not my priority.
I’d rather see them provide incentives to unlock the other raids by upping the rewards. Also, maybe move the initial quest givers to more “in your face” locations, maybe even give them a special marker with a new color: several new people in my former fc didn’t know of their existence. They can be easy to miss.
Last edited by Toutatis; 11-04-2022 at 01:22 AM.
If they want to make it difficult to cheese the ilvl, have a system that detects if a persons ilvl drastically changes from when they queue for the raid to the end of the raid. If there is a dramatic ilvl jump, sends a flag to GMs for investigation.
Still wouldn't really change the outcome of always getting CT due to factors listed by so many others, but that is a way they could have a system to punish ilvl exploits.
When you have lag, every action is an adventure.
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