Agree with everything. One idea I've had for a while is for savage raids to drop "tokens" that can be consumed to unlock gear on a vendor similar to how you can redeem artifact gear. Consuming a hand token should unlock hand gear for every job for instance. They can expand the system to tomestones too but I also agree that substats in their current form are restrictive at best and multiple builds should be viable. I shouldn't be screwed out of playing DRG well if I have pieces with skill speed on them.