Quote Originally Posted by ty_taurus View Post
It's no secret to anyone frequenting the forums that I'm not a huge fan of the current healer design. I have my own ideas of what I'd like to do with the healers, and I like to do general theorycrafting on potential designs for them. I'll put links to these in the spoiler window below for anyone interested in that sort of thing:
The WHM idea is really cool. AST was a little hard to follow without a flowchart but the cards sound fun to use. I like the MP management on both and the risk of blowing too much on Tempest/Celestial Fate can run you dry, honestly I want resource management in general to come back for all jobs with more impact on their gameplay. No more 120s burst gameplay please.