Melee does the most damage. Caster and ranged are there to fulfill party bonus requirements. Will fights from now on just expect 2 melee compositions? Or will we see ranged and caster improved that can rationalize a 2 caster or 2 ranged comp.
Melee does the most damage. Caster and ranged are there to fulfill party bonus requirements. Will fights from now on just expect 2 melee compositions? Or will we see ranged and caster improved that can rationalize a 2 caster or 2 ranged comp.




If things keep going as they are, we might even see 3 melee 1 ranged.
I’ve seen people crunching the numbers to see if they can gain from just going 4 melee. You do run into problems with where you put people for uptime though. Since tanks are also technically melee dps




I'm being dramatic lol. I don't know if 4 melee would be a thing but 3 melee 1 dancer is probably close enough tbh.
Idk Samurai Ninja Monk Dragoon sounds like it can do a lot
Well last expansion 2 casters was meta. I don't mind 2 melee 1 phys ranged 1 caster meta, because there's more melee in the game so it makes sense, and most mechanics balance for 2 tanks 2 melee in mind.
8 BLUs is the future.

Going with 4 melee will mean that you only have +3% Stat for the party bonus.
If people goes with 2 Melee 1 Ranged and 1 Caster, you're getting +5%.
Actually 1% means something between 28 and 30 of your main stat. I let you do the math.
Considering that a high-end potion actually is at +223 max for 30 second, imagine loosing 60 STR for melee but on 10 minutes ?
Back in SB everyone got 3% in a stat that is represented by the job in the team. Tank for Vitality, Melee for STR, Ranged for DEX and Magic for INT (I don't know if Ninja was giving DEX, but I guess it does, otherwise that would be completely illogic)
Now you get 1% all stat for every different role present in the team, up to 5%.




I heard this claim, and while I can maybe somewhat believe it, I don't recall a specific time BLM/SMN was better than just rolling 2 melee. I know TPS ran it but they were even trying to run that comp in EW. Every speedrun I've looked at also had 2 melee in the comp.
I recall also in StB casters weren't in the meta at all until very late when SMN finally broke the double piercing stranglehold.
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