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  1. #1
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100

    Is 2 melee 1 caster 1 ranged going to be just expected from now on?

    Melee does the most damage. Caster and ranged are there to fulfill party bonus requirements. Will fights from now on just expect 2 melee compositions? Or will we see ranged and caster improved that can rationalize a 2 caster or 2 ranged comp.
    (2)

  2. #2
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    If things keep going as they are, we might even see 3 melee 1 ranged.
    (5)

  3. #3
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    If things keep going as they are, we might even see 3 melee 1 ranged.
    I’ve seen people crunching the numbers to see if they can gain from just going 4 melee. You do run into problems with where you put people for uptime though. Since tanks are also technically melee dps
    (1)

  4. #4
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    I'm being dramatic lol. I don't know if 4 melee would be a thing but 3 melee 1 dancer is probably close enough tbh.
    (1)

  5. #5
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Elizasylen View Post
    I’ve seen people crunching the numbers to see if they can gain from just going 4 melee. You do run into problems with where you put people for uptime though. Since tanks are also technically melee dps
    rin uptime for ruby 5 anyone?
    (0)

  6. #6
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Idk Samurai Ninja Monk Dragoon sounds like it can do a lot
    (1)

  7. #7
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Well last expansion 2 casters was meta. I don't mind 2 melee 1 phys ranged 1 caster meta, because there's more melee in the game so it makes sense, and most mechanics balance for 2 tanks 2 melee in mind.
    (2)

  8. #8
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    8 BLUs is the future.
    (4)

  9. #9
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    511
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Going with 4 melee will mean that you only have +3% Stat for the party bonus.

    If people goes with 2 Melee 1 Ranged and 1 Caster, you're getting +5%.

    Actually 1% means something between 28 and 30 of your main stat. I let you do the math.

    Considering that a high-end potion actually is at +223 max for 30 second, imagine loosing 60 STR for melee but on 10 minutes ?

    Back in SB everyone got 3% in a stat that is represented by the job in the team. Tank for Vitality, Melee for STR, Ranged for DEX and Magic for INT (I don't know if Ninja was giving DEX, but I guess it does, otherwise that would be completely illogic)

    Now you get 1% all stat for every different role present in the team, up to 5%.
    (1)

  10. #10
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Mithron View Post
    Well last expansion 2 casters was meta. I don't mind 2 melee 1 phys ranged 1 caster meta, because there's more melee in the game so it makes sense, and most mechanics balance for 2 tanks 2 melee in mind.
    I heard this claim, and while I can maybe somewhat believe it, I don't recall a specific time BLM/SMN was better than just rolling 2 melee. I know TPS ran it but they were even trying to run that comp in EW. Every speedrun I've looked at also had 2 melee in the comp.

    I recall also in StB casters weren't in the meta at all until very late when SMN finally broke the double piercing stranglehold.
    (4)

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