"You see, these types of things are tied to the fact that we're extremely particular about Final Fantasy 14's story"
It's both.



Yoshi P lying in an interview about FFXIV's design in order to make himself look good??I’m sick of the propaganda interviews. Have not seen eye to eye with “the king of final fantasy” for some time now and I’d rather see him work to improve the current state of things than continue reading interviews that serve little to no meaningful purpose.
Dragonflight releases November 28. With the game the way it is now, can’t imagine retaining much of the WoW crowd or what few of them remain here.
noooo....never....


Ehh, not going to lie I very much hope the WoW community returns to their game and stays put, clean out the sludge and give FFXIV devs a good kick in the butt and change their gears when numbers plunge.I’m sick of the propaganda interviews. Have not seen eye to eye with “the king of final fantasy” for some time now and I’d rather see him work to improve the current state of things than continue reading interviews that serve little to no meaningful purpose.
Dragonflight releases November 28. With the game the way it is now, can’t imagine retaining much of the WoW crowd or what few of them remain here.
This is why Yoshi P himself usually refuses to badmouth WoW and likes to credit them. You know that Ian, Yoshida, Josh, and whoever is the director for ESO probably talk to one another. If you pay attention in there Dragonflight initial release they when far to talk about how they play there game(valid criticism that Yoshi P gave them) and (unless you were a druid or a priest) the alpha/beta has had a lot more communication than previous alpha/beta passes.
If the competition does well it means that you can(usually) ask for money to keep up. WoW getting back on its feet would be a Net Positive for FF XiV as a whole.
Yup, as someone who closely follows WoW, I'm somewhat impressed with the way a lot of their dev team seems to be communicating with their playerbase and their decisions in WotLK and Dragonflight that feel overly positive from all the interviews they've done with many of its long time players.This is why Yoshi P himself usually refuses to badmouth WoW and likes to credit them. You know that Ian, Yoshida, Josh, and whoever is the director for ESO probably talk to one another. If you pay attention in there Dragonflight initial release they when far to talk about how they play there game(valid criticism that Yoshi P gave them) and (unless you were a druid or a priest) the alpha/beta has had a lot more communication than previous alpha/beta passes.
If the competition does well it means that you can(usually) ask for money to keep up. WoW getting back on its feet would be a Net Positive for FF XiV as a whole.
Very obvious that the team has finally looked into their competition and with their still recent troublings within their company has hopefully been providing that kick in the rear to genuinely change their course.
We'll have to see come Dragonflight's release and beyond to see if this bears fruit but more competition is always good




Mate, word of advice? Id think twice before buying an expac to a game that has personified the words "buyers remorse" over the last five yearsDragonflight releases November 28. With the game the way it is now, can’t imagine retaining much of the WoW crowd or what few of them remain here.




I'm somewhat impressed with the way a lot of their dev team seems to be communicating with their playerbase![]()
Many lessons western developers like the ones in WoW can never understand since they unironically believes raiders are special and everything else should have inferior rewards not realizing that this mentally just ruins the game for casuals and people who dare not raid.
Always happy to hear what a better ideology Yoshi has compared to many western mmo devs
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.
This got confirmed where?
From the informations we have, the Relic is around Godbert and Gerold. I don't see any requiremend in Hildibrand questline. Gold Saucer was also not attached to it.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100



This problem have almost all games. The devs want, that if they put content into the game then almost everyone should consume it. It is a financial decision. If they invest money then they want a return of this investment.![]()
Cheers
Last edited by Larirawiel; 09-30-2022 at 09:51 PM.
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