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  1. #1
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    770
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Saying it was "designed to be taken slow," is a dev copout when they know the content has very little longevity.
    Which can be deliberate. If there is too much to be done, it makes casual players less likely to catch up when an update hits. The grinders can finish it quickly then, and as result they just get punished for that by 'having no content'. This is the same as the MSQ approach in which you simply cant continue.

    Enforcing slow downs could be done by simply making it time gated even harder, but time gating usualy isnt a good thing to do. Especialy since for those who grind, the rewards can at least still be increased versus a casual (which very likely doesnt care about all rewards anyway).

    It is lacking content, but other than that. The 30mins per week to spend on it realy are making it a very casual thing which can give nice rewards.

    The other problem is that you dont want to instantly have 100 levels, since the next patch, either you instantly would unlock everything since lvl 11-20 are added (which is bad), or the patch starts at 101 (which makes it a massive grind for casuals). Sure, some levels purely for enabling the purchase of additional cosmetics could have been done, but that also means you need a lot more cosmetic content locked behind this (and that can be another issue).

    I think IS is currently fine as it sets a base system, but it definitely will need quite a bunch more content in the upcoming patches to make it worth it. If this is all we ever get, its horrible.
    (3)

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by UkcsAlias View Post
    Which can be deliberate. If there is too much to be done, it makes casual players less likely to catch up when an update hits. The grinders can finish it quickly then, and as result they just get punished for that by 'having no content'. This is the same as the MSQ approach in which you simply cant continue.

    Enforcing slow downs could be done by simply making it time gated even harder, but time gating usualy isnt a good thing to do. Especialy since for those who grind, the rewards can at least still be increased versus a casual (which very likely doesnt care about all rewards anyway).

    It is lacking content, but other than that. The 30mins per week to spend on it realy are making it a very casual thing which can give nice rewards.

    The other problem is that you dont want to instantly have 100 levels, since the next patch, either you instantly would unlock everything since lvl 11-20 are added (which is bad), or the patch starts at 101 (which makes it a massive grind for casuals). Sure, some levels purely for enabling the purchase of additional cosmetics could have been done, but that also means you need a lot more cosmetic content locked behind this (and that can be another issue).

    I think IS is currently fine as it sets a base system, but it definitely will need quite a bunch more content in the upcoming patches to make it worth it. If this is all we ever get, its horrible.
    We've already been told they plan to update in 6.3 and 6.4/5

    It's really not lacking anything. It's just enough as something to do in between other content. Everything on the shop is guaranteed to be yours and everyone can have the same thing. It doesn't get any more laid back than this.
    (4)

  3. #3
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    770
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deveryn View Post
    It's really not lacking anything. It's just enough as something to do in between other content.
    Just like the weekly delivery missions. Which on that has a similar net result. But do note that for islands themselve thats currently quite a waste in resources.

    To me it feels more like they are now taking it careful to see how players will react, and then decide how far to expand it. And i do suspect they already have plans ready for like 5 updates. Releasing that in 1 go would have been much worse.

    But it totaly depends on what they will add, and on that im generaly taking the approach of 'im expecting the worst so it can only be better' (thank EA and activision for that). Without anything known, i look at the current state, and that is simply lacking.
    (0)

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