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  1. #41
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SleepyCococat View Post
    Saying these jobs is as braindead as SMN is ignorant. It is a pale point to support your theory.
    Also, I personally disregard ppl who ignore the matter itself but focusing on personal level.
    I played Stormblood Tornado Kick Monk. Yeah, I'll stick to my claim that everybody, including all melees are brain dead.
    (1)

  2. #42
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Dont feed him .
    he certainly did not understand that the mistake of the developers should not have an impact on the DPS of the jobs, especially since absolutely all the jobs in the game are easy,
    some jobs more than others, but they will be gently casualized in the next expansion.
    No job should be bad because it's brain dead.
    Devs have to fix their mistakes themselves, not by punishing the DPS, but by taking action for fix
    every 'super easy job''.

    I think it's just a troll who came enticed by all his balancing request threads.
    (0)
    Last edited by remiff; 09-19-2022 at 01:25 PM.

  3. #43
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by remiff View Post
    but they will be gently casualized in the next expansion.
    The "gently" made me crack up, looking at the sledgehammer of a rework that was summoner's casualization.
    (3)

  4. #44
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Absurdity View Post
    The "gently" made me crack up, looking at the sledgehammer of a rework that was summoner's casualization.
    the summoner's casualization was certainly the most brutal ever.
    (2)

  5. #45
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Aikaal View Post
    I played Stormblood Tornado Kick Monk. Yeah, I'll stick to my claim that everybody, including all melees are brain dead.
    I played Endwalker SMN. ROTFL.
    (3)
    Last edited by SleepyCococat; 09-20-2022 at 02:59 AM.

  6. #46
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,270
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    If this is a parody of the "difficulty should equate to balance" notion, then bravo. So many people rally behind that idea until someone decides that it's their job that's too easy and should be put on the nerf chopping block. Then suddenly the tune changes. Suddenly difficulty is subjective. Suddenly difficulty isn't a good metric for balance anymore.
    Considering SAM brings nothing but damage to the table, it should have lots of it. MCH should as well. The fact that MCH lacks in this regard, "because it's easy to play," while SAM is arguably the simplest melee with chunky DPS, is a logical inconsistency. OP's thread points that out, and one can only hope that the people doing mental gymnastics to justify it for SAM are consistent when we're talking about MCH balance (protip: they rarely are).

    Hell, not even the melee uptime argument stands anymore, because Yoshi himself admitted that it's barely a factor with how the fights are designed. It was literally his reason for buffing PLD. The exact same reasons could be used to buff MCH, but they just didn't for some reason. Why? bEcAuSe iT's eAsY lmao
    (5)

  7. #47
    Player
    SleepyCococat's Avatar
    Join Date
    Sep 2022
    Posts
    27
    Character
    Sleepy Cococat
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Avoidy View Post
    If this is a parody of the "difficulty should equate to balance" notion, then bravo. So many people rally behind that idea until someone decides that it's their job that's too easy and should be put on the nerf chopping block. Then suddenly the tune changes. Suddenly difficulty is subjective. Suddenly difficulty isn't a good metric for balance anymore.
    Considering SAM brings nothing but damage to the table, it should have lots of it. MCH should as well. The fact that MCH lacks in this regard, "because it's easy to play," while SAM is arguably the simplest melee with chunky DPS, is a logical inconsistency. OP's thread points that out, and one can only hope that the people doing mental gymnastics to justify it for SAM are consistent when we're talking about MCH balance (protip: they rarely are).

    Hell, not even the melee uptime argument stands anymore, because Yoshi himself admitted that it's barely a factor with how the fights are designed. It was literally his reason for buffing PLD. The exact same reasons could be used to buff MCH, but they just didn't for some reason. Why? bEcAuSe iT's eAsY lmao
    It is amusing seeing people finding all kinds of excuse to justify "MY JOB BEEG DAMAGE"
    (1)

  8. #48
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kachou_ View Post
    I think it is a troll shitpost. However I do think samurai is one of the simplest Melee jobs.(rpr may be the only comparable one? However they do have double enshroud...) Juggling Buffs and bursts is basically what everyone does these days. Totally should bring kaiten back tho. That's like the last thing that add a little bit of job depth.
    SAM opener still makes no sense to me.
    (0)

  9. #49
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Imora View Post
    SAM opener still makes no sense to me.
    What about it doesn't make sense? The design of it ensures everything lines up around the 1 minute and 2 minute windows with higa and ishi.
    (0)

  10. #50
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ransu View Post
    What about it doesn't make sense? The design of it ensures everything lines up around the 1 minute and 2 minute windows with higa and ishi.
    All of it. It's too long to remember for me to learn without tabbing out to look at it, and if I do that I lose the buff that let's me cast one of my abilities.

    I just don't get lengthy openers

    Otherwise I'd live to play it.
    (0)

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