I have been playing consistently. But now that I think about it, it might be because of my work schedule which forces me to raid during maintenance windows. So basically I'm being overexposed to them and that skewed my perspective. Oops.
Still sucks to be in that position.
Last edited by Petite; 09-16-2022 at 04:03 AM.
Anything else aside, I will note that the aurochs/grand buffalo wandering past the pasture fence was extremely hard to ignore when it happened. ;PThe issues they resolve are also usually related to super niche bugs that most people didn't notice (a furniture light being tilted; an animal sanctuary pet wandering past a fence), or some minor potency tweaks; even if it's a necessary fix, it's hard not to think "eight hours for this?" when I read the notes.
If you examine the actual geometry data for the city, a lot of buildings are almost certainly one-sided facades and such; if you can't get to an area, it doesn't matter if you can see 'behind the curtain', as it were. Anything else aside, to allow flight they'd either need to add a bunch of new stuff to the actual city geometry (so that you couldn't see through/behind things into the Void Beyond the Map, where C'thulhu-like renderer bugs live and feed upon the unwary), or slap on a flight ceiling so low people would complain that flight was pointless.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
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I am so casual, I was unaware of these excessive maintenance sprees.
This is the real answer. The cities were designed way too small for mounts to be viable there with how many actively use LL as a hangout/come in and out for the close MB access/general traffic from quests. They would have to remake LL to be on the same par as SWTOR main cities for it to actually work (which I would be all for ngl)
Flashbacks to the brief window of time I played WoW and having mounts in cities...
It'd be the whole thing with afk people on their mounts on top of the Island Sanctuary NPC, but multiply that by like, hundreds more people in a city. No thanks.
Hi, I'm a non-raiding player with a casual playstyle and I like it when they take their time to fix bugs or add new stuff.And I definitely prefer it over having to deal with the bugs.
Probably this, but also because everywhere else in cities would end up empty. People idle at a few other notable spots but for the most part, any time you see someone else in a city they're usually running through it for quests or whatever else.
Probably wouldn't hurt aethernet shards but there'd be a difference.
This isn't GW2 nor having their infrastructure. Plus they're pretty far behind, didn't they just recently implement dx11 support for their game which isn't much older than 14.
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