IMO, nothing but rare items and stuff with materia attached is worth more than 100k. It can all be made for MUCH less than that. If you are trying to sell your non-melded/non-rare items for more, it's you who is wrong, and not the under-cutters.
IMO, nothing but rare items and stuff with materia attached is worth more than 100k. It can all be made for MUCH less than that. If you are trying to sell your non-melded/non-rare items for more, it's you who is wrong, and not the under-cutters.
The only things I really bother selling are drops from new dungeons, to be honest. I like to find recipes that are worth a decent amount to NPCs, and grind on those. Then, I don't even craft much, no Lv.50 DoH/DoLs.
In that case, I don't think the market has found the right values yet. They seem a bit more common than the drops from the dark-hold.
I sometimes think about NPCing my items.. fast gil, and empties out my inventory!
Then I think.. you know.. if I sold it cheap I would be helping out young crafters who need materials but can't get them themself.
Seems a waste to throw it away at NPC, when I can sell it cheaply and help out someone at the same time. Especially when some of the items are over priced (or rarely sold).
Also, just because 10 people are selling something for 10x the cost of goods, doesn't mean that I should too. If it costs me 10k to buy the materials, I won't sell it for 120k. I'll put it up for 20k. That's good enough money for me.
Thank you.
*goes back to crafting*
Well, that's not the only thing I have a problem with; even with low-level CRP synths, I end up /headdesking once in a while when the price drops 75% in the the time it takes me to make a few stacks of lumber, which isn't even a finished product. o.0 I don't think I should have to resort to NPC-able recipes just to guarantee I'll break even, and I don't think I should make more money from the NPC than the MW. <- <
I do agree that the values haven't settled down on the new drops, I don't think they will for a while either. I kind of expect price drops, but I admit I get frustrated with people that drop something from 1m to 450k when they're selling ~6 times a day for 1m+
Then buy out the stuff that's way low and sell it with the stuff you've made at the same price. The other person loses money and you gain more profit out of the deal. I still fail to see the issue here.Well, that's not the only thing I have a problem with; even with low-level CRP synths, I end up /headdesking once in a while when the price drops 75% in the the time it takes me to make a few stacks of lumber, which isn't even a finished product. o.0 I don't think I should have to resort to NPC-able recipes just to guarantee I'll break even, and I don't think I should make more money from the NPC than the MW. <- <
I do agree that the values haven't settled down on the new drops, I don't think they will for a while either. I kind of expect price drops, but I admit I get frustrated with people that drop something from 1m to 450k when they're selling ~6 times a day for 1m+
Take me as an example, I don't craft much, but when I do, I do it purely for the xp. I save up mats or get them for free from LS mates, I make what I can out of them and sell the results for cheap, usually undercutting most of the wards. So what? I'm not trying to make a profit, my profit occurred during xp gains. Solution? Buy my stuff, make an end-product out of it and make a profit off that, or buy my stuff and resell it. If you don't somebody else will. It's kind of like wholesale in that regard. What I'm doing doesn't really reduce the market value of the item, it just means I'm selling it below market value. After long, I'm done XPing on those items and move on to something else. It doesn't mean I've permanently altered the market value for whatever item I'm selling, it just means I'm selling that stuff below market value. If I'm doing that the market will return to normal once my items are gone.
Last edited by Molly_Millions; 03-26-2012 at 11:39 PM.
I don't think that was the issue. I believe the OP was complaining that it cst 80k to purchase the raw materials to make said item. Then said item was selling for 80k or less on the wards. Thus crying like a school girl with a skent knee, that he couldn't make a good profit. As you said, sometimes, if you mass crafting to level, you more concerned about dumping the items for space then you are about making gil. That can often put a damper on someones day, if they intended on making the items for cash revenue. So it boils down to the OP complaining that raw mats are two expecive and finish products in comparison are selling to cheap. I have often put high value items on the wards and been the 47th best price. Never bothered me, I can look at the history and see 50 had already sold already in that same day, so I know its selling easily 25+ day, I can wait a day or so to have it purchased at my price.
The OP on the other hand needs to throw an tantrum, and make his own cry baby thread about it.
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