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  1. #291
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,181
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Skivvy View Post
    I've not tried catching most of the rare fish....how does that impact the catching process? Genuinely curious as I really only fish for my crafting & collectible needs and haven't run into a situation where it's been useful to have the pop-up. :X
    For steth specifically you generally want to hold the second (or both if double hook) sculptors until the following window using the collection menu. This lets you get a full window's attempt from the intuition buff, which really helps - particularly when considering how much of a pain sculptor is to catch in the first place.

    Edit: https://www.youtube.com/watch?v=02btuCpUpiU this video explains the process if I'm incoherent and you want to skim through it.
    (2)
    Last edited by fulminating; 09-11-2022 at 07:49 AM. Reason: found a video that explains it a bit better than me

  2. #292
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by fulminating View Post
    For steth specifically you generally want to hold the second (or both if double hook) sculptors until the following window using the collection menu. This lets you get a full window's attempt from the intuition buff, which really helps - particularly when considering how much of a pain sculptor is to catch in the first place.

    Edit: https://www.youtube.com/watch?v=02btuCpUpiU this video explains the process if I'm incoherent and you want to skim through it.
    I was really into fishing way back in ARR days, but I'm so far out of the loop now when it comes to the big fish. Thanks for the info
    (2)

  3. #293
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    226
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58

    Some ideas...

    1. Make it to where if a player wanted to delete a friend off their friendlist; it'll automatically take them off their friendlist as well. That way no one has to create a complete new character to avoid certain players.

    2. An "anon" option in the game. This was a feature in FF11 to where if you did /anon, no one would know you were online (You'd always appeared offline.) and they could not look up your location. The only way they could find you is that they so happen to be in the same area and ran across you by accident, or that you typed into a public chat.

    3. More windowed color choices! We got black, peachy pink, and classic blue options. It would be nice to have some more variants for a more personalized game play experience. Seeing how the adventure plates shot off; I am sure some love can be provided there too.

    4. For Island Sanctuary: A weather port, and a summoning bell. I know this is the start of this project, so I don't expect much right now, but I think those two items would be nice to have on the island.

    5. Like what they did with the currency window adjustment; I'd think having a "timer" adjustment would be good too, or updating the alarm bell in the game. There is so little room to put text with that feature, and its timed on a 24hour basis game or inrl. There is a lot of weekly timers as well, but I know not everyone does them. So why not have a manual one? Like maybe there is a setting where there is a giant checklist and the player can just punch the ones they want to focus on for the day or week, and that window will be static until the player wants to do something else. The jumble up with remembering weekly savage stuff, challenge log, the stuff in the actual timers tab, wondrous tales, gold saucer... and other personal goals...; it would be nice to have it all in one spot and chosen by the player.

    In other words; a manual to-do list that will check off when we get things done.
    (2)

  4. #294
    Player
    DaddyHrothgar's Avatar
    Join Date
    Apr 2022
    Posts
    26
    Character
    Daddy Hrothgar
    World
    Famfrit
    Main Class
    Sage Lv 90
    I want it so casters don't get interrupted when getting hit by an auto attack
    I also want it to where casters are not interrupted because the trash mob ran into their hitbox.
    Also maybe a potion that reduces sprint cooldown (having it on the same cd length as a cordial or something to help balance it out)
    And remove crystals from crafting
    (1)

  5. #295
    Player
    Dzonathan's Avatar
    Join Date
    Aug 2022
    Posts
    41
    Character
    Dzonathan Gavert
    World
    Zodiark
    Main Class
    Warrior Lv 90
    1) Do away with 123 combos. Either a single button or auto attack. It's not a skill, it's a chore. Chores are not fun.
    2) Floating Combat text customization. Filter source, change size and hide source
    3) Auto-hide Bars/Reposition UI elements based on combat/non combat/crafting class state. That's why console single player RPGs have such a slick nice UI.
    4) Chat Bubbles. Self-explanatory.
    5) Clickable links in chat
    6) Different colors for names in chat.
    7) Hide job gauge
    8) Hide minimap buttons
    9) Brand new UI elements with boss arena maps to put markers with attached names that can be linked to the rest of the group.
    Either there's gonna be a limited manual version of bossmod in the game or cynical players will use complete bossmod themselves.
    10) A mp3 player Orchestron Linkpearl item that allows you to play collected Orchestrons. Give it headphone filter for immersion.
    11) Hold down to continue cast/queup spell sequence with cancel hotkey.
    Yes this reduces the skill ceiling. No I dont care. You're playing with a toy, you're not a professional who earns money.
    12) Scroll down option on /tell to open as a seperate window.

    TL;DR: Stop treating mods like the enemy and instead as a customer feedback.
    (1)

  6. #296
    Player
    Pyro2hell3's Avatar
    Join Date
    Jul 2015
    Posts
    138
    Character
    Lenneth Valk
    World
    Lamia
    Main Class
    Monk Lv 90
    someway to tell if the party/raid wide attack the boss is casting is magic damage or physical damage. I shouldn't have to memorize a wiki page outside of the game to know if one of my tank cooldowns will do anything
    (3)
    becoming my enemy would be unwise

  7. #297
    Player
    Tiramu's Avatar
    Join Date
    Sep 2022
    Location
    Limsa, allied to Gridania
    Posts
    287
    Character
    Tira Mu
    World
    Raiden
    Main Class
    White Mage Lv 90
    Better inventory management options and a better way to integrate all the different inventory spaces. As a crafter I really struggle with inventory space, sorting and generally just managing it all.
    (3)
    WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer

  8. #298
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    "Sell junk" button. "Select all" buttons when moving items en masse. Delete from a retainer's inventory. A crafting mats bag. A glamour wadrobe GW2/WoW sttyle.
    (1)

  9. #299
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    A way to rotate your character while in /gpose so you don't have to exit out and reposition them.
    (2)

  10. #300
    Player
    Mullygrubb's Avatar
    Join Date
    Jun 2022
    Posts
    4
    Character
    Mully Grubb
    World
    Sophia
    Main Class
    Warrior Lv 90
    Items/Inventory
    - Option for one inventory window (including saddlebag, armoury chest etc.)
    - Option for one retainer window, encompassing all retainers.
    - Option for one FC chest window encompassing all tabs.
    - View all inventories whilst out in the world (retainers, FC chest, glamour)
    - Auto-Sort between inventories
    - Option to Right-click items between inventories (so much time wasted confirming individual movements)
    - All item details, all of the time. (Some details are missing depending on which menu an item is seen in, somewhat frustrating.)
    - Open the crafting window to the last recipe you were looking at! See above, it’s annoying as hell.
    - Repair ALL items with one click.
    - Right-click sell multiple items *Rhazell voice* at the same… time!

    Social
    - Default World/General Chat (Super QoL imo)
    - Retain the channel you last spoke in… Also, auto-revert to FC or ‘Say’ when you leave a party or raid etc.

    Housing
    - No housing ward restrictions (X wards = FC only, Y wards = private.) Oceanic realms still have numerous low-pop FC wards. It's depressing to see so many empty lots…
    - Option to remove/blank housing walls and ceilings incl. remove windows. Exposed pillars are so last season.
    - Option to move entry/exit/egress in housing.

    Misc
    - Option to auto-dismount on interaction (attack/combat, gathering, NPC)
    - Customisable in-game timer menu /alarm clock /calendar. Set node timers, raid dates, roast dinners etc.
    - Squadron reserve system. Preferably have more than 8 in the room but if not, allow for them to be switched out, rather than effectively fired just so another can get a bit of spotlight. I’m not manager material, firing loyal soldiers is soul crushing. (Not QoL but surely they could be given jobs polishing armour in apartments or something?!)

    - The biggest one imo, option to remove confirmation windows for every action. Not necessarily one button for all, but all actions with the option.
    (2)
    Last edited by Mullygrubb; 09-15-2022 at 11:06 PM.

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