Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 92
  1. #31
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Is it actually a bug or could it be more RNG?
    (1)

  2. #32
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by JamieRose View Post
    Can someone please explain the point of time gating certain spawns like the Goobbue and then having them run away for days of real time the nanosecond you arrive to try to catch one?
    They wanted people who haven't leveled fisher to be able to experience the same soul-crushing anguish of the folks who are trying to complete their fishing log. After all, you have the gatherer experience (getting materials) and the crafter experience (making feed/tools/whatever), you needed an island equivalent of FSH to complete the set.

    (I say this as a joke... but I kind of only halfway mean it as a joke.)

    That said, unlike the masochistic nightmare that is Fishing (Savage) in this game, you can make the animals respawn. If you fail to catch the alligator, but the window in which the alligator appears is still going to go on for another 15 minutes, you can leave your island and come back and find it's back again. Spawns are not among the data the island persists between instances; if you enter your island fresh and it's within the window for the critter, the critter is there... even if it ran off five minutes ago before you left your island.

    Which does not really make the RNG factor less annoying, I grant, but does make the rare animals (slightly) less time-consuming to catch.
    (5)

  3. #33
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Packetdancer View Post
    They wanted people who haven't leveled fisher to be able to experience the same soul-crushing anguish of the folks who are trying to complete their fishing log. After all, you have the gatherer experience (getting materials) and the crafter experience (making feed/tools/whatever), you needed an island equivalent of FSH to complete the set.

    (I say this as a joke... but I kind of only halfway mean it as a joke.)

    That said, unlike the masochistic nightmare that is Fishing (Savage) in this game, you can make the animals respawn. If you fail to catch the alligator, but the window in which the alligator appears is still going to go on for another 15 minutes, you can leave your island and come back and find it's back again. Spawns are not among the data the island persists between instances; if you enter your island fresh and it's within the window for the critter, the critter is there... even if it ran off five minutes ago before you left your island.

    Which does not really make the RNG factor less annoying, I grant, but does make the rare animals (slightly) less time-consuming to catch.
    I'm quite familiar with Fishing(Savage) which is why it blows my mind that they would add that horrible experience to Island Sanctuary.

    Quote Originally Posted by Deveryn View Post
    Is it actually a bug or could it be more RNG?
    Yes, it's been noted many times that it not spawning is a bug.
    (2)

  4. #34
    Player
    Syrri's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    41
    Character
    Syrri Ous
    World
    Lich
    Main Class
    Viper Lv 100
    We all know SE RNG means if it's not 100% then it's 1%
    (9)

  5. #35
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    I mean... sometimes even 100% means 1%. Anyone that did the silly materia infusions for the Heavensward relic weapons can tell you a thing or two about that one. You could legit fail (and lose your materia in the process) even at 100%.
    (2)

  6. #36
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Syrri View Post
    We all know SE RNG means if it's not 100% then it's 1%
    Holy crap, facts being spewed here.
    (0)

  7. #37
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by JamieRose View Post
    Holy crap, facts being spewed here.
    Those ain't facts, those are just XCOM odds.
    (3)

  8. #38
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Those ain't facts, those are just XCOM odds.
    Hey, now, it's not quite that bad. After all, in XCOM, even if it does say 100% Chance of Hit, you still miss. :P
    (1)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  9. #39
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Those ain't facts, those are just XCOM odds.
    That's FFXIV, BABY!
    (0)

  10. #40
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,517
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I'm going with the idea that even if they're not necessarily required (they do help with being able to keep your supplies up), this sort of thing doesn't seem to go along with the "laid-back and relaxed" idea that Island Sanctuary is supposed to espouse.
    (2)

Page 4 of 10 FirstFirst ... 2 3 4 5 6 ... LastLast