
Sad, but true.the ammount of sellers mean nothing if the items arent selling instantly
and thats the problem, we have some really stupid sellers
50 rings go up for sale per day, 50 sell per day, by this thought, they shouldnt go down in price right? well wrong
50 rings go up, and even if they will all sell by days end, the sellers are in such a hurry to sell them a few minutes quicker that the price gets cut in half so that player B can sell his ring an hour before player A does, even if it means he must make less money in doing so
Now imagine this with 100 rings going up per day, yes they may sell faster, but since it isnt instantly, itl continue to hold the same problem but at an accelerated rate because people really are that stupid



Give me spreadsheet ..![]()

My only answer to this are the Laws of Supply and Demand. If you do not understand how they work you are shooting yourself in the foot.
Undercutting doesn't exist... that is competition. If someone can provide the same product at a cheaper price. They are your competition. If you can't beat their price then you either have to find a different means of making the same product or find another product that is in high demand and that isn't in surplus and sell that instead.
Instead of buying materials from the wards, gather your own. You will make nothing but profit.
Last edited by Achtzen; 03-25-2012 at 09:49 PM. Reason: added more


People who grind their mats through do not make more profit from their sales. That is an illusion. You have to grind you mats, which takes time. I invest far less time in my producing my product when I just buy the mats. Sure you can undercut someone, like me, when you grind your own mats, but you are probably still getting less gil per hour invested than me.
Second if the mats sell from more than than the finished product, why sell the product? Even if you are supplying your own mats, why sell a finished product when the rare mats sell for more?
The market is unstable and process don't make sense becuase people who don't understand supply and demand are running it. The need to selling quickly overrides any sense. Hence rare mats sell for more than products. Plus people will take a loss of sales when they were grinding the skill up. They wanted to hit 50 to badly that made over 100 electurm rings. So they sell the ring for cheap to recoup losses from skill grinding.
You really don't need a HoL to do well in the market Just be smarter than the market... I need GSM to turn a profit, so I can continue my expensive venture of triple materia binds. Make a +1 thm arm just to blow it up try triple binds gets very pricey.
Last edited by Klive; 03-26-2012 at 04:16 AM.
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Yup I did this and am still doing it :PWe've known for a long time, and I mean a long long time that HQ crafting was gonna be revamped and center around +1 items. I saved every single +1 mat I got for months and then upon patch day just unloaded them onto the market. If i did this I'm sure a lot of other people did this as well. When there is a surplus of supply, expect price to drop drop drop. Then once that market is depleted and people have to start working for their +1 mats expect prices to go up up up.


If anyone pays 400k for any crafted gear they are just as stupid as this thread is anyway lol.
lrn2economy
Seriously, patches are amazing for making gil. Also, the money isn't in the finished products it's in the base materials. Ingots and Plates.
Also as other posters have mentioned; Do your homework and don't spend the resources and time crafting something when it's not worth crafting it. You're doing just as much a disservice to other crafters as they are to you by adding more finished products into an already overstocked market.

I do not craft to make money, I craft so I don't need to use money. Look at it different and you wont be so annoyed by undercutters.
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