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  1. #61
    Player
    FlatLined's Avatar
    Join Date
    Oct 2013
    Posts
    57
    Character
    Aldebaran Tauri
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Theox View Post
    The biggest misconception about island sanctuary is a notion that it's supposed to be a sandbox farming simulator when in reality it isn't. Once your stuff is all upgraded and production scheduled there's literally nothing to do. The island is empty just like the gameplay. In stardew valley there's lots of content outside of timegated farming; while your crops are set up you can go mining, talk to villagers, explore new areas, go fishing, do quests etc. And on your island in this game once production is set up you just... log off. And no, going around a small island in circles collecting the same stuff that respawns in like minutes is not engaging gameplay. There's no skill expression or thought involved on game's part to actually be invested or interested about this reject of a mindless diadem 2.0 grind. It's just something that exists so you could log in every day to schedule your production and water crops or else you'll be missing out. Once I get my glamour out of this predatory excuse of "content" I'm dipping immediately.
    This sums it up so perfectly. Its like you read my mind.
    (3)

  2. #62
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by NekoMataMata View Post
    I don't get why you're using casuals as a defense of time gates. If anything, the fact that this game is catered to casuals should mean time gates are more harmful.
    Timmy A and Timmy B are casual and they can only play 1h per day but every 30 days they can play as long as they want.
    Tedd A and Tedd B play 10h per day.

    Timmy A and Tedd A live in a timeline with gatekeeping and Timmy B and Tedd B in one without.

    SE introduce a new outfit that you get for actively play the game for 30h.

    Timeline A:

    Only 1h per day will count.

    Timmy A and Tedd A will get the outfit after 30 days despite Tedd A had played for 300h and Timmy for 30h

    Timeline B

    Tedd B after 3 days has unlocked the outfit meanwhile Timmy B won't get it for another 27 days.


    I'm sorry but no timegate clearly favor casuals.
    (0)

  3. #63
    Player
    KuroMaboroshi's Avatar
    Join Date
    Jun 2018
    Posts
    91
    Character
    A'carisa Merahk
    World
    Ultros
    Main Class
    Samurai Lv 100
    This issue is a mostly psychological one and depends strongly on the player. If you are the type of player who enjoy grinding as an activity by itself, all is well. If you are the type who likes to optimise, then it's not very enjoyable. Island sanctuary operates on a single pace with no consideration for the speed at which the player wants to take it.

    The timegating is also of a type we have rarely seen before in XIV. Usually it's "you've done all you can this week/day", come back another time, and that's it. The timegating is "hard" in content like the Doman Enclave, the Ishgard Restoration or Custom Deliveries. By comparison, Island Sanctuary has "soft" timegates where you are forced to wait for certain things to complete, but you could still keep doing the content on the side, it's just horribly inefficient to not wait. To some people, this works just fine, to others it is a nagging annoyance since they want to be as efficient as possible, especially if they otherwise enjoy the content. They'd like to keep going and feel like the game artificially holds them back.

    Neither side is wrong here, cause both want different things out of this new content.
    (0)

  4. #64
    Player
    Super_Smiley's Avatar
    Join Date
    Jul 2016
    Posts
    74
    Character
    Super' Mario
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Can we get daily activities, where we have to catch certain animals. Introduce tools for fishing, so you can catch rare giant large fish. Build something for your farm, so animals are protected by the rain and their mood goes up. Certain animals you keep can accompany you in the wild, during this time they can fight other wild life. If you win, you can take it back to the farm with you or collect rare material it was holding. If you lose the mood of your animal will go down greatly and can no longer bring it along. Windmill can help with crops, making the time for them to grow faster. Some NPCs will require help in gathering rare materials but are scared to go into the wild, so you have to collect alone. Similar to nodes, these nodes will have like a little minigame attached to it. If you win, the reward will net you a lot of currency and if you lose you'll get some average materials for trying.

    These are just some of the ideas I wish Island Sanctuary had. I would love more content to this Island. Especially as a daily activity.
    (1)

  5. #65
    Player
    GinTsuruga's Avatar
    Join Date
    Oct 2021
    Posts
    4
    Character
    Gin Tsuruga
    World
    Tonberry
    Main Class
    Reaper Lv 90
    I'd blame comprehension but the "marketing" of Island Sanctuary have been pretty clear and simple.
    (1)

  6. #66
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Luluna View Post
    I am really enjoying it...after so long playing it is nice to just go and escape with my minions!

    I have the time to play but I am enjoying the pace. I am quite high rank but mainly because I love clicking the shiny plants and trees...it reminds me of collecting the Nothing's in Blue dragon.

    Not so bothered it is slow I am liking the peace and quiet and also the underwater is so beautiful <3

    I am still figuring things out but so far it does not need to be rushed. I also like it not being part of the main game.
    you say your quite high ranked? What is your rank?
    (0)
    sagacious

  7. #67
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ranaku View Post
    Just gather some materials...let your workshops do the rest...come back after a week and level up like 3 or 4 levels at once and get tons of cowries. That way doesn't take more than like 2 hours of prep, lol. Ofc if you want everything the fastest way possible yes then it is a grindfest but that is your personal choice duh. It's not like you get better pve gear from it or any other advantage besides glamour and mounts.
    Did you say glamour and mounts? And two hairstyles? I have to get back on this game..
    (0)
    WHM | RDM | DNC

  8. #68
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    My general expectation is that people will enjoy it for a bit until the new car smell wears off and people hit the big time gate / grind walls. At that point, if it's an efficient means of gaining materia or something else people will do it out of a sense of obligation, if not then people will get the cosmetics they want and leave it. Lord knows I don't expect SE to produce any sizable content additions for it, considering they never have for other side content they have added into the game prior...
    (1)

  9. #69
    Player
    Restonance's Avatar
    Join Date
    May 2019
    Posts
    65
    Character
    Odderan Gedesud
    World
    Lamia
    Main Class
    Dragoon Lv 94
    Quote Originally Posted by Linpel View Post
    So you don't like, stardew valley, terraria, minecraft, rune factory, etc.
    So I take it you've never played Terraria?
    (4)

  10. #70
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,948
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by NekoMataMata View Post
    And what would all of this be..?



    Like yeah, it's "optional" but it's not removed from the rest of the game. I was simply asking because I wondered if maybe the shop expanded as you ranked up. Shame on me though for not taking the live letter's word for it 100%.
    I don't see this at the Island vendors yet. I suspect the rewards unlock based on your level like with beast tribes. Significant number of rewards which aren't rng based from what i can see and simply tied to grinding the content.
    (0)

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