Quote Originally Posted by NekoMataMata View Post
I don't get why you're using casuals as a defense of time gates. If anything, the fact that this game is catered to casuals should mean time gates are more harmful.
Timmy A and Timmy B are casual and they can only play 1h per day but every 30 days they can play as long as they want.
Tedd A and Tedd B play 10h per day.

Timmy A and Tedd A live in a timeline with gatekeeping and Timmy B and Tedd B in one without.

SE introduce a new outfit that you get for actively play the game for 30h.

Timeline A:

Only 1h per day will count.

Timmy A and Tedd A will get the outfit after 30 days despite Tedd A had played for 300h and Timmy for 30h

Timeline B

Tedd B after 3 days has unlocked the outfit meanwhile Timmy B won't get it for another 27 days.


I'm sorry but no timegate clearly favor casuals.