

It was surely part of the issue, but I sincerly doubt the recent changes will make up for the loss anyway. We have a wet noodle instead of a sharp Katana now and a brain dead job.And if I am to hazard a guess it was because SAM developed an anti synergy with 4 other jobs that had "Buff crit rate" skills and their individual damage wasn't able to compensate for this. Now the issue is "gone" due to Crit/Direct Hit Rate buffs now granting damage bonus to the "Guaranteed Crit/Direct Hit" skills. Gonna wait and see how it affects them in a week when new Savage drops

We'll see. Can't say if I agree with Brain dead since picking SAM rather recently i still find myself rather busy with remembering positionals while picking right spot to be in order to not die ehen executing Iaijutsu. I can't say I had the chance to experience Kaiten but it feels a lot like Lance Charge from Dragoon. Not exactly an ability you use to express your skill since it has a very strict and firm spot in your rotation. You use Midare/Tsubame - you use Kaiten beforehand. I sort of understand the "keep the 10 kenki for Kaiten" but again it feels like less of a skill expression and more like memorizing your button sequences. So from my perspective not much has changed in the depth department. But I may be wrong and what for me seems like fake complexity and strict rotation really was an expression of skill. Time will tell.


It was 20 Kenki and forced you to not spend it all on Shintens which are 25 kenkis. So it gave some form of Kenki management. Additionally, Iaijutsus are not GCDs they are casts. Hence the need to press something before doing it, otherwise you have GCD cooldopwn + cast time which is a lot of nothing in between.We'll see. Can't say if I agree with Brain dead since picking SAM rather recently i still find myself rather busy with remembering positionals while picking right spot to be in order to not die ehen executing Iaijutsu. I can't say I had the chance to experience Kaiten but it feels a lot like Lance Charge from Dragoon. Not exactly an ability you use to express your skill since it has a very strict and firm spot in your rotation. You use Midare/Tsubame - you use Kaiten beforehand. I sort of understand the "keep the 10 kenki for Kaiten" but again it feels like less of a skill expression and more like memorizing your button sequences. So from my perspective not much has changed in the depth department. But I may be wrong and what for me seems like fake complexity and strict rotation really was an expression of skill. Time will tell.
Using it well was rewarding and it is how Samurai was designed in 4.0. It was a core gameplay mechanic of samurai.
In this alone, it's is very different from life surge in terms of execution and feeling.

Using it well? I don't see much options to use it poorly considering you can squeeze it before any Midare since the base combo results in 30 kenki (when sped up with Meikyo which became standard in opener since 6.0 gave it ability to apply buffs from regular chain) totaling at 80 thanks to your battery and that's before your first Midare.It was 20 Kenki and forced you to not spend it all on Shintens which are 25 kenkis. So it gave some form of Kenki management. Additionally, Iaijutsus are not GCDs they are casts. Hence the need to press something before doing it, otherwise you have GCD cooldopwn + cast time which is a lot of nothing in between.
Using it well was rewarding and it is how Samurai was designed in 4.0. It was a core gameplay mechanic of samurai.
In this alone, it's is very different from life surge in terms of execution and feeling.


During burst window you can run short of kenki for it if you are not careful and spam shinten mindlessly, which is effectively what the job is now: mindless. The kenki gauge is simply a shinten dispenser.Using it well? I don't see much options to use it poorly considering you can squeeze it before any Midare since the base combo results in 30 kenki (when sped up with Meikyo which became standard in opener since 6.0 gave it ability to apply buffs from regular chain) totaling at 80 thanks to your battery and that's before your first Midare.
Also you are wrong, the base combo gives 20.

You sure? Oh wait you mean per Sen Combo? Then I agree. What I meant was the standard level 90 opener under Meikyo which Gives you 35 from final steps (Gekko, Kasha, Yukikaze) and extra 50 from OGCD all before you get to the first Midare.
As for the first part... Wow. You really put basic comprehension as some rewarding and hard to understand play. And hell if what I read from Balance guides is correct then you're still not going to brainlessly oress shinten in any reasonably optimal opener nor rotation.


That's not what you meant, you said the base combo, not the opener. You have 3 variants of it and each give 20 Kenki.You sure? Oh wait you mean per Sen Combo? Then I agree. What I meant was the standard level 90 opener under Meikyo which Gives you 35 from final steps (Gekko, Kasha, Yukikaze) and extra 50 from OGCD all before you get to the first Midare.
As for the first part... Wow. You really put basic comprehension as some rewarding and hard to understand play. And hell if what I read from Balance guides is correct then you're still not going to brainlessly oress shinten in any reasonably optimal opener nor rotation.
Still in the opener, if you over use your kenki spenders, you end up short with Kenki for Kaiten which is needed 3 times.
And for the rest of your comment, they indeed removed something you deem "that basic" and yet you find it good. That shows how little you value any tiny bit of gameplay. On top of it, it's quite interesting how you cherry pick what you want to discuss, and even when called out on your complete misunderstanding of the job, continue to argue.
If you want to actually be smart, look at the hundreds of posts previously made and get a proper understanding of things. Some good souls even made recaps. But we both know this is not what you are after.
I think you're getting close to the troll category.

if you mad about this job pick another one till they fix this one and stop crying about it and move on.



george357
if you don't like reading SAM threads about SAM from SAM's, how about you pick another subsection and stop crying about other peoples feedback and move on.

if this were feedback yes butt sence its a bunch of winers who can't let go no
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