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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,138
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100

    Put an actual fix to Housing 1.0 - not another more ward thread.

    First hear me out on the points, there is too much about adding more wards and the likes and to actual getting towards ACTUAL housing problems is largely overheard.


    1. 1 House 1 FC per Data Center

    2. 100% control over placement, it is becoming a farce that you need to use ingame glitches to place furniture as you want due to lack of axis/angle control, it is ridiciolous that you had full control in MMO's from 2003.

    3. Anti Grandfathering System, max 1 Workshop per account per DC, only gardening plots on 1 House per DC, that is to make it fair for all parties regarding creating wealth and possible reduction of RMT as well.

    4. Increase items in houses/apartments, but getting ingame item to do such, it can only be done on 1 FC and 1 House Per DC of choice, item will work scaled after house size, upgrade. for small 50. upgrade 2. additional 50 upgrade 3. additional 50 and 4. additional 50.. for Medium add it be 75 each step, and large 125 due to additional size. cost of ingame item same no matter size of plot, certain things needed to be done ingame for and the likes, relocating to a new house and it will scaled up/down.

    Above also could be done in a game from 2003, I still fail to see why nothing has happened.

    5. Full account access personal house, but only for the choice of 1 per DC.

    6. Make all gardens look the same from the outside of plot, and step inside instance once entering the plot, will then load garden outlook, it will and should serve tonnes of server ressources and maybe even permit real windows instead of fake ones and maybe reduce the entire system to like 3 ward instances.

    7.

    8.

    9.

    10.
    (5)

  2. #2
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    1. What about players playing on different servers? What do you count as a data centre? Logical or regional?
    There is probably a minority of people playing on different servers and FC but we do exist.
    I don’t think it really going to solve a whole lot by punishing people for their way of playing the game.

    I read it as you’re trying to get at people creating shell FC and making multiple FC on same server to buy multiple plots, yes? It’s not that big of a problem. It’s a few servers who had this issue in the past but you’ll be hard pressed to find recent examples of this, at least from my own research on all EU worlds. Maybe it’s a NA thing?
    (1)
    Last edited by Sotaris; 08-03-2022 at 02:07 AM.

  3. #3
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,058
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    125 for a large? Not nearly enough. 200 slots extra at a minimum as it gives you 200 per floor. And even then you are stretching it thin. 125 would still result in people walling off whole areas more often than not still. Great way to show you do not actually own a large house. I don't want to go buy some random pointless item to expand my house, just expand the slots. I would actually like to use my entire mansion not 1/3rd of it.

    Also you suggest arbitrary restrictions for what reason exactly?? "5. Full account access personal house, but only for the choice of 1 per DC." Why? If you play on two DC for whatever reason you should still be able to access your house on all chars on both DC. Why you want a limit on it? To make life worse for people for funsies?

    Anti grandfathering will never happen, you cannot just snatch things away from people who got things under a previous system. It destroys any faith people have that their efforts will not suddenly be for nothing if you set that precedent. They worked within the rules and got their houses fairly, whether you like it or not is irrelevant.

    Limiting gardens and workshops again why? RMTer do not need to go to the hassle of getting a house then growing crops and crafting workshop things when they can just have 1000 bots gathering mats for them to sell. This lottery round just passed on Alpha and Raiden only the most popular plots and a few others have sold so far. Going to actual players and not bots that I can see so far from roaming around and checking.
    People share houses, I have my own 2 mansions on zodiark and I share 2 plots of friends whose gardens they do not use. I would still under your rules have access to more than you and can produce more than you.

    And unless they are going to create a whole instanced ward, which I would love btw. There is no reason to stop displaying people's gardens. If they removed people's gardens and made every house outside look the same it defeats part of the reason the wards are the way they are.

    A fully instanced ward per area would be great. You can get whichever plot you want and ppl are less likely to sit on a plot they are dissatisfied with, my friend has had a plot in the goblet 18 months and it is empty cuz its not actually the plot he wanted. He wanted a medium, he got one. But it is not the one he wanted so he has no motivation to actually decorate the thing. I can imagine other people are in a similar situation.
    (3)
    Last edited by Aelin_Ashryver; 08-03-2022 at 05:29 AM.

  4. #4
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Just to nitpick, mostly but..

    Housing wasn't a thing in 1.0.

    It was added in patch 2.3. Now for the points!

    1. I doubt this would ever really be implemented, purely because then all of your eggs go into one FC basket, rather than being a part of several FCs (for different reasons)

    2. More control would be great, but people are very likely to abuse the 100% control in some fashion. The only ones coming to me at present would be locking you in a cage you can't get out of without teleporting, or blocking the door somehow.

    3. No. Leave the grandfathered players alone. SE has said they've done nothing wrong and to this day they leave them alone. That means SE doesn't see them as doing anything wrong. Stop gunning for them.

    3a. 1 workshop per DC? No. 1 gardening plot per DC? Sure, hardly anyone uses them anyways outside of growing Thav. Onions once every few months, so making it harder to grow them is objectively a good idea! (This is sarcasm, if you hadn't caught on.)

    4. Increasing item count on houses / apartments will always be welcome. A large still doesn't feel very 'decorated' when you've maxed out its limit. But this is coming from someone that really likes clutter.

    5. I see nothing wrong with giving every character on your account access to your house.

    6. So.. You want to force -another- loading screen onto players, just for stepping onto their property? Yeah, that'll go down well.
    (5)

  5. #5
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    738
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kenky View Post
    3. No. Leave the grandfathered players alone. SE has said they've done nothing wrong and to this day they leave them alone. That means SE doesn't see them as doing anything wrong. Stop gunning for them.

    3a. 1 workshop per DC? No. 1 gardening plot per DC? Sure, hardly anyone uses them anyways outside of growing Thav. Onions once every few months, so making it harder to grow them is objectively a good idea! (This is sarcasm, if you hadn't caught on.)
    on 3. even if they didnt do anything wrong at that time. Things can change a lot over time. Something that used to be free IRL often also results into costing money, just because intialy the downsides werent known. And sometimes things become illegal. Grandfathering is an issue for a balanced distribution of houses. 3a is on that at least something to prevent the economic unbalance.

    And for grandfathering 1 house i dont realy see that much of an issue. But for those who took entire wards i would consider it fair if those lose nearly all their houses. As that just falls under disruptive behaviour and cannot be excused by grandfathering anymore. And especialy those who did this in ishgard should lose every house, because that is clearly exploiting a mechanic that was supposed to limit housing. It was clearly even stated 1 house per account per DC as a fair measurement. Taking an entire ward through FCs is on that just an exploit, and the only fair punishment here would be to destroy all houses without gil refund. That way this behaviour is clearly shown to not be tolerated. For those who had this situation grandfathered, they can get the gil back and choose which houses they want to remove (and still keep 3 - of which 1 large and 1 medium max).

    Grandfathering is in many cases just a false excuse to keep those who exploited to keep their houses.
    (0)

  6. #6
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by UkcsAlias View Post
    But for those who took entire wards i would consider it fair if those lose nearly all their houses.
    How is it fair to take away things that people earned through playing ball with the systems? Housing in a video game, meant to be played for Fun, should never be compared to actual laws, regulations and the housing issues of reality.

    Again. For like the hundreth time. Grandfathered players and "Hoarders" have what they have, because the servers they play on didn't have a large population, or a population that didn't care about housing. Nobody was touching them and nobody really cared about them until after the population boom in Stormblood. (This is dependent on servers, of course. As Balmung for example has always had a housing issue. Purely because it's the RP server and they want their hidey holes.)

    They earned them. They worked up the gil to buy what they have and now are free to hold onto it until they choose otherwise. No company in existence (no smart company, at least) would take away 10 things a veteran player earned (and risk losing that veteran player) to give Timmy 1 of them, only for Timmy to leave a month later.

    Instanced Housing would solve this and I now stand firmly in the stance that MAYBE Island Sanctuaries could be tweaked to serve the Housing population. Make a Capstone questline that allows you to build a small / medium / large house (upgrading over time, maybe?) and be given all the systems a house offers. (Crossbreeding. Everything else is FC-systems) Meaning that Ward Housing could still retain its "appeal" as having neighbors and an FC-workshop / Airship use, or personals that wants to keep them for personal reasons.
    (6)

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by UkcsAlias View Post
    on 3. even if they didnt do anything wrong at that time. T
    They aren't going to take things away doesn't matter how many times you and yours and the OP repeat this it's not going to happen.

    Quote Originally Posted by UkcsAlias View Post
    Grandfathering is in many cases just a false excuse to keep those who exploited to keep their houses.
    The only exploit here is people like you trying to take things away from people who did nothing wrong. Get over it People following the rules will not be retroactively penalized because you want it to be so. They didn't use any exploits they simply walked up to a placard and bought the house, Grandfathering affects a small number of people who bought homes for alts prior to 4.2 and that decision has already been made.

    Quote Originally Posted by UkcsAlias View Post
    It was clearly even stated 1 house per account per DC as
    I know it's hard but try and get your facts straight. It's one house per server not DC and the developers are continuing to allow people to buy houses on other servers in the new rules for 6.1. If you're not happy petition to have the RULES changed. Anyone buying a house on another server/dc shouldn't be penalized if the rules change at a later date.
    (4)
    Last edited by LaylaTsarra; 08-04-2022 at 06:04 AM.

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by UkcsAlias View Post
    on 3. even if they didnt do anything wrong at that time. Things can change a lot over time. Something that used to be free IRL often also results into costing money, just because intialy the downsides werent known. And sometimes things become illegal. Grandfathering is an issue for a balanced distribution of houses. 3a is on that at least something to prevent the economic unbalance.

    And for grandfathering 1 house i dont realy see that much of an issue. But for those who took entire wards i would consider it fair if those lose nearly all their houses. As that just falls under disruptive behaviour and cannot be excused by grandfathering anymore. And especialy those who did this in ishgard should lose every house, because that is clearly exploiting a mechanic that was supposed to limit housing. It was clearly even stated 1 house per account per DC as a fair measurement. Taking an entire ward through FCs is on that just an exploit, and the only fair punishment here would be to destroy all houses without gil refund. That way this behaviour is clearly shown to not be tolerated. For those who had this situation grandfathered, they can get the gil back and choose which houses they want to remove (and still keep 3 - of which 1 large and 1 medium max).

    Grandfathering is in many cases just a false excuse to keep those who exploited to keep their houses.
    If removing grandfathering would completely fix the problems when it comes to players obtaining a house, it might be worth exploring.

    It won't. It will only address a small percentage of the outstanding unmet demand for houses. Maybe 100 players will get a house while several hundred others will still be left without one.

    Why take away things long time, loyal players fairly earned when it doesn't fix a problem and only serves to make those players upset?

    No one covered by the grandfathering clauses exploited the system to get what they have. The people who exploited the system gained their houses after grandfathering clauses were added to the game. It's not the grandfathering clauses protecting the latter players - it's SE's inept system design and failure to enforce the intended ownership rules that allows them to continue exploiting that protects them.

    Players need to stop with the harping about grandfathering and demolition because all you're doing is letting SE off the hook for their poor decision making by wanting other players punished. Push SE into fixing the supply problem instead. If they would fix the supply problem, every player could have multiple houses if they wanted. No one would have to worry about demolition when they take a break from the game.
    (4)

  9. #9
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,058
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by UkcsAlias View Post
    on 3. even if they didnt do anything wrong at that time. Things can change a lot over time. Something that used to be free IRL often also results into costing money, just because intialy the downsides werent known. And sometimes things become illegal. Grandfathering is an issue for a balanced distribution of houses. 3a is on that at least something to prevent the economic unbalance.

    And for grandfathering 1 house i dont realy see that much of an issue. But for those who took entire wards i would consider it fair if those lose nearly all their houses. As that just falls under disruptive behaviour and cannot be excused by grandfathering anymore. And especialy those who did this in ishgard should lose every house, because that is clearly exploiting a mechanic that was supposed to limit housing. It was clearly even stated 1 house per account per DC as a fair measurement. Taking an entire ward through FCs is on that just an exploit, and the only fair punishment here would be to destroy all houses without gil refund. That way this behaviour is clearly shown to not be tolerated. For those who had this situation grandfathered, they can get the gil back and choose which houses they want to remove (and still keep 3 - of which 1 large and 1 medium max).

    Grandfathering is in many cases just a false excuse to keep those who exploited to keep their houses.
    Oh my god how many people are gonna get this wrong, it is one house per server not DC. How is it so many people that want to suggest changes to housing and esp ask for houses removed from people don't know fully the rules of housing. One person having an entire ward sucks but it's a drop in the bucket of demand for houses. Taking their houses won't fix the issue.

    Really starting to think a lot of people who are winging about not getting a house have not done their research into the system. Others are not willing to sacrifice for the house, so a house cannot be that high of a priority for them. I really wish SE would give us all a house but can we stop just gunning for people who have the houses.
    (1)

  10. #10
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,377
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    I always like how you can tell who owns an entire ward and who doesnt in these threads
    (6)

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