Might want to be careful with voicing those feelings. Talking about feelings too much might not end well for the community.
Might want to be careful with voicing those feelings. Talking about feelings too much might not end well for the community.



My guess is that it's similar to what happens with Limit Breaks: often times, people save it as a "finishing move" of sorts for flash, or for emergency circumstances. The difference, in this case, is that the tank in question may be thinking that they need to save their mitigation specifically for moments when they see attacks with cast bars, or boss fights specifically.

I have a feeling we are going to see a change. Now I know some of the newer people will say they won't change classes or systems that much, but I am old enough to remember when the hardcore minority in this game said they would never get rid of the Cross Class System which of course they did because it made normal peoples leveling a chore.
Last edited by HisShadowX; 03-08-2022 at 01:58 AM.
This goes for every role. I encounter this type of healer almost daily in dungeons as a DPS. They barely heal and only when you dip to whatever they consider low enough.
Some people unironically think that having to cycle through all their mitigation is a sign of a bad healer or that mitigation is for emergencies.My guess is that it's similar to what happens with Limit Breaks: often times, people save it as a "finishing move" of sorts for flash, or for emergency circumstances. The difference, in this case, is that the tank in question may be thinking that they need to save their mitigation specifically for moments when they see attacks with cast bars, or boss fights specifically.
I've only had few wipes in leveling dungeons but when it happened it was usually because the tank wasn't using mitigation properly in ShB and EW dungeons where some things should be common sense. When I asked them if they could use cooldowns and linked them with auto translate, their reaction was usually "I never needed it before/ it always worked without them/ their other healers didn't need it" or "I use it when I see the healer can't keep up".
Thats fine though , the only health point that matters is the last . A healer that knows how to gauge the incoming damage to the tank(s) and heals only when the blows will kill the tank(s) if they dont oGCD , heal boost buff +oGCD etc etc and spend the other gcs(recast time windows) throwing damage , thats a great healer
If youve never experienced it and you get a great healer than can safely keep you at 20-50% so that it can use the rest of its time to damage , its wonderful because yes the damage adds up , and you can see it with how much quicker packs of trash mobs fall when you have a healer joining in doing their best with , all be it limited, AOE attacks especially if its a WHM using Holy like its going out of fashion.



why would we heal them?
its literally in their names;
PALAhealerDIN
CLAIRE PENDRAGON
Sage's 1 button damage rotation does not appeal to anyone, let alone dps players.That is exactly what SGE is supposed to be. Still not enough for the DPS minded healer though. I am of the mind that those players should give RDM a try to see if it is more fitting. Unfortunately, playing RDM loses out on the luxury of healer queue times. RDMs also have to sacrifice damage to heal, a big no-no for the DPS-minded healer. However, playing RDM lets you know why healers exist, because your ability to do it, while respectable, is very limited.
Point remains though that a healer refusing to heal, regardless of the job or role is basically a stubborn old goat who likely should get with the program instead of wallowing in their bubble.




I can't really say I've noticed cause I'm the healer and I'll DPS and heal both when necessary. If not a healer I'm a tank...which by tank I mean WAR...so I heal myself through violence.
I should do PLD again and just check this out.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
Since OP is talking about Big Pulls I assume this is in a dungeon.
So as a healer I generally don't use any gcd healing on a tank in a dungeon during the combat itself.
I only need to use them if:
1- A tank doesn't use mitigation properly
2- Dps cannot dps properly
3- You have a completely new person that eats every mechanic possible.
Most of the time it's #2 rather then #1 and yes I'll get annoyed at it because I am doing my job why aren't they doing theirs.
more info on #3:
You keep them alive to the best of your ability but at a certain point you stop because nomatter what you do the next thing will kill them regardless so let them die and ress them, hopefully they learned from dying.
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