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  1. #11
    Player
    Sparker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Character
    The Dude
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Yeah, the problem is too many people say it sucks, and too many people believe it and repeat it without even trying them. (I did that too). I made a post about it in the battle forum.

    http://forum.square-enix.com/ffxiv/t...attle-regimens!
    and the lodestone telling you what to do:
    http://lodestone.finalfantasyxiv.com...84d9ed371bd789
    (0)

  2. #12
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Have to agree there I love the party search apart from the huge glaring flaw that is nobody uses it ><

    As party lead it makes everything so much easier and allows you time to get on with other things while people join, but no most people want to put there little flag up and let the party lead do all the work ><
    (0)

  3. #13
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    however, I think they need to make a game more easier for people standard or it'll be fail no matter how good it is
    (0)

  4. #14
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I think the problem again has to do with lack of any actual explanation in-game. Yeah, you can see the stuff on the lodestone, but how many people are going to sift through it to find the stuff on BRs? It sounds dumb, but there ARE people who don't. And we ALL know what condition the game manual was in when the game launched. It was like the Final Fantasy IX strategy guide all over again minus the actual links.

    Tutorials. It's all about these.
    (0)

  5. #15
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    every MMO usually open their official forum before the game release

    I still don't understand what SE and the old dev team planned to do back then. if they have a forum since they start launching the game, should be much better
    (0)

  6. #16
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The thing is nothing in this game is that hard to figure out. Nothing in any mmo is that hard to figure out.

    The issue now days is people do not want to take any time to figure out anything. If it isn't the same, as easy, like X mmo people rage about it and say how it is the worst thing ever.

    Regiment system can be learned and mastered in less then 10mins.
    (0)

  7. #17
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    wait shift key + number works for stacking? and here i have been typing /br or hitting that little jewel on the bar like a sucker.
    (0)

  8. #18
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sparker View Post
    Yeah, the problem is too many people say it sucks, and too many people believe it and repeat it without even trying them. (I did that too). I made a post about it in the battle forum.

    http://forum.square-enix.com/ffxiv/t...attle-regimens!
    and the lodestone telling you what to do:
    http://lodestone.finalfantasyxiv.com...84d9ed371bd789
    I'm glad its on the lodestone but all of this needs to be demonstrated ingame, I mean you have companion pcs you could do the battle regimens with in the freakin' storyline, a lot of people are visual learners or learn by doing, a short tutorial segment would let people do both.

    not to mention that a lot of people dont read the lodestone.
    (0)

  9. #19
    Player
    Fabijansven's Avatar
    Join Date
    Mar 2011
    Posts
    26
    Character
    Fabijan Sven
    World
    Cerberus
    Main Class
    Gladiator Lv 34
    Quote Originally Posted by Evangela View Post

    I still don't understand what SE and the old dev team planned to do back then.
    phase 1: steal underpants Phase 2: ............. Phase 3: Profit!
    (0)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    you know what funny, SE never had any weapon skill chain tutorial or anything on their site talking about them It was taught by other players. And alot of ppl used skill chain in ffxi. You have to go to a fansite to get the weapon skill chat.

    I think it be better if more ppl taught these things or had guide for them on here. Maybe have you higher levels take newbies out and show them how to do it. Making a game teach everyone everything defeats the purpose of an mmo community.

    honestly the br system reminds me of another game I forget the game but it coulda been chrono cross. You turn of the ability and select the 2 ppls moves and the combination was a special combo attack. I forget, I do no chrono cross had a combo system just maybe not the 1 i'm thinking about.

    ( i wish that was a ps1 classic on psn store i loved that game)
    (0)
    Last edited by Kilta_Firelotus; 03-29-2011 at 02:03 PM.

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