Lol, so I just turn your argument around on you and you can literally come up with nothing that won't make you look like more of a moron than is already apparent.
That's fine I guess. I suppose I'll just leave it there and everyone else can see how blatantly ignorant you are.
Last edited by Nikita; 03-22-2012 at 08:24 AM.
Hah, no. Not hardly. I'm done repeating myself in this thread, and if you can't see it by now then you simply aren't going to. No matter what I say or what I do. You're in the right because you're lazy and don't feel like it. True story, and I submit to your great efforts as such they are.Lol, so I just turn your argument around on you and you can literally think of nothing to come up with that won't make you look like more of a moron than is already apparent.
That's fine I guess. I suppose I'll just leave it there and everyone else can see how blatantly ignorant you are.
My signature is edible. Go ahead, try some.
Sorry, but PL in FFXI was a whole different beast than it is in this game. Players actually still had to participate and pay relative attention to the action. By worlds, it was still much more entertaining than what we now have. Tanks still had to voke first, pullers still had to pull, nukers still got to nuke. We don't have any of that in this PL system.I think you have made some good points, Xoo. PL'ing in this game is quite ridiculous. The PL system in XI made much more sense, because as you have said, it still required you to work for your levels. Whereas the system we have now in XIV requires you to do literally nothing. You sit there while someone else progresses your character for you. And while Nikita may be right in saying that it is a part of the game, that it is intended by the the devs to be there, that alone doesn't make it a good system or change the fact that it really makes no sense. It is a loop hole that allows you to avoid any and all effort required to advance your character.
The gaming community has become so demanding of instant gratification now days, so it is easy to see why some many are in favour of a system that lets you skip over actually doing any work. I am one of the few that is a bit saddened by this because I feel that this type of mentality and what it procures can really be harmful to the future of MMOs. I know many will disagree and there really isn't much point in me posting anything here, but I feel that Xoo made some very good points and just wanted to throw him some support for whatever it is worth.
Best solution in my opinion: Add in level sync and a bit more low level content to make early progression easier. Keep the PL system, but design it to function in the way that XI's did. This still gives you the option to level with your friends who may be much higher than you using the level sync option or have a friend who is already at level cap assist you by helping from outside the party. This would seem to please the most people I would think, it is as close to pleasing both sides as we could possibly get.
CamAlch
the new type of players are not against "doing work" as you put it. They just want FUN content to do. If it is not fun then why do it? The problem is you have to do monotonous things to do the FUN stuff at endgame with your friends, which is why "some" prefer to skip the monotonous part (not me I kinda like it).
This problem universal boils down to a lack of a fun game mechanic in most mmos.
I understand what you are saying, Jake. But the solution to this problem is not keeping a broken mechanic that allows players to afk while someone else (who has potentially put in weeks of time grinding) progresses their character for them.CamAlch
the new type of players are not against "doing work" as you put it. They just want FUN content to do. If it is not fun then why do it? The problem is you have to do monotonous things to do the FUN stuff at endgame with your friends, which is why "some" prefer to skip the monotonous part (not me I kinda like it).
This problem universal boils down to a lack of a fun game mechanic in most mmos.
The solution is to give better grouping options, that allow older higher level players to group with new, lower level players. And then to give them more fun and engaging content so they are not forced to only endure monotony.
This query right here speaks volumes. My problem is people apparently are only concerned with getting to the end of the game, which there is none, spamming all the dungeons/NM's they can to keep up with with the Jones's. If you the value of your fun is only equal to what the next guy has in his inventory, then have fun forever chasing your own tail!CamAlch
the new type of players are not against "doing work" as you put it. They just want FUN content to do. If it is not fun then why do it? The problem is you have to do monotonous things to do the FUN stuff at endgame with your friends, which is why "some" prefer to skip the monotonous part (not me I kinda like it).
This problem universal boils down to a lack of a fun game mechanic in most mmos.
My signature is edible. Go ahead, try some.
While I would love to not participate in level sync if it was added, we all know that's now how it will work.
There won't be any EXP parties other than mites and natalan.
I was in a "leveling" group th eother day at mites, not a PL group, a leveling group.
We were all in 30s iwas told to equip fire on my pugilist and the whole pt just spammed fire while 1 person swarmed them up. that was not fun and i did not even use 1 class skill that entire party.
Its not just PL its the whole party system/battle why pull single when you can just pull all and everyone hit fire
-Faultz Break-
:RareEx
:Balmung
Broke it ? LOL, are you daft? It brought people back who quit and is still one of the functions that keeps the game going strong. It may have personally broke it for you but it was a major success.If you don't want to be power leveled nobody is forcing you. Complaining that you have to do it because it is there is stupid and amounts to you having to drink smoke or do drugs because they exist. Stop it.
Level Sync was a system that broke FFXI far more than power leveling ever could have. It allowed people to find specific level ranges to maximize their exp gain and did not equal parties happening at every level any more than not having it does. While the concept was cool and really useful when not abused, I feel it was abused far more than it was used correctly... and in the end you had people at 75 in FFXI who had never used an ability passed the 30s because they never had a party that wasn't capped to 36 or some-such.
I don't want to say that there is not a problem with low level leveling as I see a lot of people bring it up and at a glance it seems like it can be a pain in the ass. I believe this needs to be remedied with more interesting, engaging and fun leves (along with possibly more rewarding, I don't know the exp gain from them at this point), or an entirely different system of battle of questing to reward players time. I don't think this game will ever offer solo/duo play an exp rate on par with a party, though.
At the moment we are in a lull where a large majority of players have most classes 50 or every class they want 50 to 50, which leaves the overall low level party scene pretty dry. The problem there is in the fact this game is not pulling in new players, nor are there new classes being added or players leveling alternate characters up. When 2.0 hits (if this game succeeds) you will see a large influx of people to play with, and while I realize that's a long time away that is just how this is going to work. I'd ask that you just be patient and work your way up, or cave and just get help with it... but I see some people saying that getting rid of power leveling is the answer, and it's not.
Truthfully every time I see people complaining about power leveling, I just see someone who spent too much time leveling and is now mad somebody else did it faster. It's really just self-absorbed, and while I understand some people think power leveling caused this legitimately and aren't just elitists, I just can't agree for the previously mentioned reasons.
(Anyone and/or Everyone) I will offer the same advice I offer to everyone. If you don't like PL or the upcoming Level sync that will just add more variety and function to the game. Please just do us a huge favor delete your character, quit the game and quit your account. I am all for you having your own opinion but if all you can do is complain about something you personally thought broke a game or didn't like. Just leave. Problem solved.
Last edited by Dargoth_Draconia; 03-22-2012 at 09:56 AM.
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