either triple the rate of increase of anima or
eliminate this from the game all together. it
is poorly designed, poorly executed within the
game, and only is a source of frustration. why
it remains to this point is beyond me.
either triple the rate of increase of anima or
eliminate this from the game all together. it
is poorly designed, poorly executed within the
game, and only is a source of frustration. why
it remains to this point is beyond me.
What an excellent way to make use of your first post. Obviously you haven't seen the several other threads about this exact same topic.
I think it's a condition based off the Latin roots of Dontreadus and Oldthreadus. In the case of the internet, it seems to spread like wildfire![]()
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
best you can do?
Well, Yoshida's had many chances to remove anima, especially with the introduction of Chocobos and Airships. He has not. At the very least it's staying in until 2.0, we'll see what happens after that.
Are you suggesting that they completely remove the anima system (which includes teleports) so that we would have to walk everywhere? Would that really be preferable to having a system that allows people to port around a bit. Don't even suggest that we go back to XI's obnoxiously stupid system which required specific classes for teleports.
The anima system is casual friendly and it's useful to the more hardcore players as well. If you don't play all that much then you'll likely have very few issues with anima. If you play a lot, you can use anima to get around when time is of the essence but you'll have to conserve otherwise.
The anima system isn't hurting anything as it is. There are a few things that could be tweaked sure, like unlocking gates once you've physically been to them, but overall it's a good system.
What is so bad about it that they should remove it?
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
What's exactly bad about it?
It's not here to be used as the only means of transportation - it's just there for "quick plays" or "emergency situations".
We have mounts for some-what fast travel. It takes less than 5 minutes to get to most camps in the three zones. And less than 10 minutes to get to places like Broken Water or Iron Lake.
And airships provide a really cheap and fast way to get from city to city.
good constructive views there. pre 30 it only serves as a preventative
measure for new players who end up with 75% more leve's than anima
after waiting an entire day or 2. as i said, either triple the rate of increase
or get rid of anima completely. travel to camps as usual, hit the crystal, and
always have access to it without a seemingly arbitrary cost to go there.
Here, have these:
- Anima Economy
- Airships
- Chocobo
Hope it helps alleviate your problems!![]()
My signature is edible. Go ahead, try some.
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