Yeah, just like some of the responses here.
Overflowing with humanity and empathy, truly.
Last edited by Lauront; 07-02-2022 at 09:41 PM.
When the game's story becomes self-aware:
Considering the amount of things on this patch, I am fine.
Well if you purge all dissent then I guess it makes things look that way
Is covid over? I'm pretty sure it's still here.
this patch looks pretty packed though, i dont think i mind.
Pretty sure they said 4 months + 2 additional weeks to accommodate for staff summer holidays + 1 week for the Holidays season.
You all realize that 4 months from the 6.1 release date is 16 August (due to that Monday-Tuesday release schedule), right? And that 16 August is in the second half of August?
Some folks are screaming like they announced a release in early September ...
I have a feeling Crystalline Conflict just makes up a bigger part of the time for that reason. You get to do more content, raiding, and dungeons every patch, but you aren't pressed for time if you want to climb to Crystal to get the corresponding rewards. Plus, assuming they're going to keep PvP fresh, there will always be an incentive to do PvP for the series Malmstone rewards / Adventure Portraits & Adventure Plates. It's much more achievable now due to the game mode. At least, that was the original intention of the series Malmstone rewards design at any rate.It's funny how they said they will go back to normal schedule once COVID is over a few years ago.
Then in the live letter they announce that the patch cycle will be 4 months instead of 3.5.
And now it's 4.5 months after 6.1
I wonder how the white knights will defend this.
Assuming that each season will be roughly the length of a major patch, there will always be new rewards per major patch cycle now compared to only the top 100 receiving a reward.
Of course, I could be just on copium. It depends on whether they update the rewards extensively in PvP before we can accurately assess whether having the goalpost extended will affect the game much.
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