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  1. #11
    Player
    OM3GA-Z3RO's Avatar
    Join Date
    Aug 2020
    Posts
    209
    Character
    Celestria Thurmand
    World
    Zodiark
    Main Class
    Dark Knight Lv 90
    If most Duty supports in ARR don't even need me to heal them, then there is no problem with it.
    (0)

  2. #12
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by WindyGamer View Post
    So, Mesarthim, your conclusion is that it's ok the way it is? It's ok to disadvantage Duty Support users compared with playing with a party of Sprouts?
    Yes? They want you to play with people but added this for those who don't want to. If duty support was just as good there'd be no incentive.
    (7)

  3. #13
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    385
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    In case people didn't know, you can assign a key to hold down to interact with things and not click on others and your party.

    Just brought a friend to the game, and had no idea this was a thing until they asked me if they should run with NPC's, or Queue. Was like, wha?! Pretty neat actually. Told them to go ahead and run with NPC's, they enjoyed the experience since they showed how to do boss mechanics. But they still prefer I go with them in a queue, just since friends and all.
    (0)

  4. #14
    Player
    WindyGamer's Avatar
    Join Date
    Jan 2018
    Posts
    183
    Character
    Wrakwolf Bluemane
    World
    Zalera
    Main Class
    Machinist Lv 65
    Quote Originally Posted by MilkieTea View Post
    I really like how you just put words into Mesarthims mouth, considering they didn't even say anything of the sort.
    I had no intention of doing that. I misunderstood. Please correct me. Thanks a bunch.

    So, quick count - it's 6 to 2 against making any changes to the Duty Support system? Ok No changes then. Guess I'm done posting today anyway.
    (0)
    Last edited by WindyGamer; 06-29-2022 at 02:56 AM.

  5. #15
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    991
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 94
    It’s slow because they don’t use AoEs like players do. Nor can the NPC healers handle if you pull two groups at a time
    (0)

  6. #16
    Player
    SkyCake's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Sofiija Sky
    World
    Balmung
    Main Class
    Black Mage Lv 82
    I'd be so down for Trusts/Support/Squadrons to have to ability to fill in slots in groups that only have 2 or 3 people. I think Squeenix mentioned it was a targeting problem since the NPCs only recognized the leader. But, I'm sure they could figure it if they really wanted to. I'd like to use them so that myself and a friend could queue up into a dungeon with 2 other NPCs, then spend like an hour or whatever because we're just casually yammerin' away. Or being able to do a dungeon with just my mother. I wouldn't mind at all if it was much slower than your average light party group.

    An updated Squadron system with just about anything would also be nice. There's several forgotten side-systems I would like to see updates to, as well.
    (1)

  7. #17
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,951
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AngelCheese77 View Post
    It’s slow because they don’t use AoEs like players do. Nor can the NPC healers handle if you pull two groups at a time
    They can but it's a risk because their scripting, or whatever else controls NPC behaviour, is slow to react to any changes.

    So you can do wall-to-wall pulls even with trusts but be ready to sprint back to the healer NPC that is gleefully spamming Dosis/Malefic/Glare or run circles around the tank NPC until it manages to pick them up.
    (0)

  8. #18
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    974
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AngelCheese77 View Post
    Nor can the NPC healers handle if you pull two groups at a time
    I have done so successfully many, many times. It carries a small amount of risk getting the two packs together but generally once the tank has the mobs it's fine. Though I will mention in my earlier example if I was the tank, like my 14 min haukke manor with npcs, one time I had the 7+ mobs and almost died. The reason was the handmaidens doing dark mist. If the healer is inside the radius they will, due to being an npc, move to dodge the aoe. It does not matter if you interrupt it they will NOT do anything until the aoe would have naturally ended THEN they will heal you. This happened once or twice when I was the tank so I was left to kite silently screaming for my life until the npc healer remembered they existed.

    Also npc tanks are very bulky. Double pulls wouldn't kill them majority of the time. A triple would, but most dungeons cap at 2 pulls these days unless you're Mt gulg.
    (0)

  9. #19
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    991
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 94
    Quote Originally Posted by Absurdity View Post
    They can but it's a risk because their scripting, or whatever else controls NPC behaviour, is slow to react to any changes.

    So you can do wall-to-wall pulls even with trusts but be ready to sprint back to the healer NPC that is gleefully spamming Dosis/Malefic/Glare or run circles around the tank NPC until it manages to pick them up.
    I tanked with Trust and neither Alphy or Urianger could keep me alive with 2 packs and using defensive abilities. Hm. Even with lelev gear. Maybe I’m missing something
    (0)

  10. #20
    Player
    HisShadowX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    332
    Character
    William Hart
    World
    Jenova
    Main Class
    Samurai Lv 90
    It's better than the Squadron System, which the Duty Support/Trust systems are based on.

    I would also like to see a Gambit system. For example, I like my Healers to have medica 2 on ALWAYS! Same with Regain always on the Tank,
    (0)

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