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  1. #7
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    316
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    Quote Originally Posted by Eorzean_username View Post
    Timing clashes of Beast Chakra / Perfect Balance / Masterful Blitz / Riddle of Fire
    The Blitz system kind of feels paper-thin if I look at it too closely... but I don't really care that much about that, because it still looks cool, and it's fun to do.

    My only real issue is that it gets extremely awkward and janky to try to keep re-aligning the 'drifty' Monk Form loop with the rigid Riddle of Fire timer, due to the pressure of trying to keep Blitzes inside Riddle of Fire without dropping Disciplined Fist.

    I think that it's a little weird and annoying to be able to end up in a 'car crash' of a burst window if a Monk sometimes fails to psychically anticipate certain factors about the competing Riddle of Fire, Disciplined Fist, and Demolish timers.

    Then there's also the fact that it stings a bit to have to spend the post-Blitz Formless Fist on anything but an Opo Form action due to the huge potency differential of Leaden Fist Bootshine, leading to a lot of additional pretzel-shaped convolution to try to ensure that Formless Fist never needs to be sacrificed to a Twin Snakes or Demolish.

    And I also think that it's a little janky that Monk can end up in so many different entry and exit patterns every 60/120s, especially since it can become even more volatile as a result of even small changes in encounter conditions from pull to pull, KOs, etc.
    I disagree with some of the sentiments here personally.

    Although twin snakes and demolish must be kept up in the monk rotation and that is strict in of itself (as well as keeping ROF on cooldown), the chakra system itself is very flexible. Depending on the status of demolish when you enter your burst phase, perfect balance allows for multiple different burst phases. Mainly the three main types of 2 mins burst phases with minor differences from there (the odd window also has variations). This is great skill expression in my opinion and sets the job part in a good way since not a lot of jobs have this many variations in the rotation. Ironically the timers and CDs being more rigid challenges the player to make greater use of the more flexible tools in their kit. It’s a … perfect balance between the two.

    I do agree with what you say later on wanting more GCDs in the future since monk is a very GCD focused job. Having disciplined fist last longer could lead to maybe a third raptor GCD for example. This would be similar to what SAM has going on where the jinpu and shifu buffs last long enough that you have the leeway fir a third combo: the yukikaze one. I wouldn’t want monk to just become a SAM clone or anything though.
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    Last edited by Amh_Wilzuun; 05-27-2022 at 11:01 AM.